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https://github.com/Frago9876543210/WorldDownloader
Mod for minecraft-linux/mcpelauncher-client which collects chunks sent over network from server
https://github.com/Frago9876543210/WorldDownloader
mcpelaucher mcpelauncher-mod
Last synced: 3 months ago
JSON representation
Mod for minecraft-linux/mcpelauncher-client which collects chunks sent over network from server
- Host: GitHub
- URL: https://github.com/Frago9876543210/WorldDownloader
- Owner: Frago9876543210
- Created: 2019-06-30T14:19:28.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2019-07-22T12:09:36.000Z (over 5 years ago)
- Last Synced: 2024-07-28T13:25:19.456Z (3 months ago)
- Topics: mcpelaucher, mcpelauncher-mod
- Language: C++
- Homepage:
- Size: 17.6 KB
- Stars: 15
- Watchers: 4
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-minecraft-bedrock - WorldDownloader - Mod for minecraft-linux/mcpelauncher-client which collects chunks sent over network from server. (Tool (Create) / World)
README
# WorldDownloader
It's mod for [minecraft-linux/mcpelauncher-client](https://github.com/minecraft-linux/mcpelauncher-client) which collects chunks sent over network from server### Install
```bash
mkdir mods && cd mods
git clone [email protected]:Frago9876543210/WorldDownloader.git
git clone [email protected]:MCMrARM/mod-ndk-gnustl.git# Also you should download lastest Android NDK to this folder
cd WorldDownloader
# Now set up all variables in scripts/install.sh (game version, mcpelauncher folder, NDK folder)
scripts/install.sh
```### Usage
This mod creates folder `chunks` in place where game was launched
- When player join to server it also collect `StartGamePacket` into `chunk/.table`, which is necessary to obtain information about the paletted chunks
- When a player gets `FullChunkDataPacket` mod store this into `chunks//chunkX_chunkZ`, `capture_name = default_world` as default
- You can change `capture_name` in runtime. Just send to chunk `capture ` (message will not be sent)