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https://github.com/Friduric/voxel-cone-tracing
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
https://github.com/Friduric/voxel-cone-tracing
cg cone ray-tracing raytracing renderer shader tracing voxel
Last synced: 18 days ago
JSON representation
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
- Host: GitHub
- URL: https://github.com/Friduric/voxel-cone-tracing
- Owner: Friduric
- License: mit
- Created: 2016-12-09T15:34:51.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2018-05-03T14:09:46.000Z (over 6 years ago)
- Last Synced: 2024-07-31T22:44:29.852Z (3 months ago)
- Topics: cg, cone, ray-tracing, raytracing, renderer, shader, tracing, voxel
- Language: C++
- Size: 39.1 MB
- Stars: 744
- Watchers: 47
- Forks: 73
- Open Issues: 3
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Metadata Files:
- Readme: README.md
- License: LICENSE