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https://github.com/GameGen-O/GameGen-O


https://github.com/GameGen-O/GameGen-O

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# GameGen-O
This repository is the official implementation of [GameGen-O](https://gamegen-o.github.io/).
It is the first diffusion transformer model tailored for the generation of open-world video games. This model facilitates high-quality, open-domain generation by simulating a wide array of game engine features, such as innovative characters, dynamic environments, complex actions, and diverse events.

**[GameGen-O: Open-world Video Game Generation](https://gamegen-o.github.io/)**

[Haoxuan Che*](https://chehx.github.io/)
[Xuanhua He*](https://xuanhuahe.github.io/),
[Quande Liu✉](https://liuquande.github.io/),
[Shengju Qian](http://thesouthfrog.com/about.me/),
[Cheng Jin](https://academic.peterkam.top/),
[Xin Wang✉](https://scholar.google.com/citations?user=2Z1GJ50AAAAJ&hl=zh-CN),
[Hao Chen✉](https://cse.hkust.edu.hk/~jhc/),

(*Equal Contribution;✉Co-corresponding Authors)

[![Project Page](https://img.shields.io/badge/Project-Website-green)](https://gamegen-o.github.io/)
[![YouTube Channel](https://img.shields.io/badge/YouTube-Channel-red?logo=youtube)](https://www.youtube.com/@GameGen-O)
## Next

- [ ] Release GameGen-O checkpoints and inference scripts
- [ ] Release OGameData and training scripts

**Code will be released soon!**