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https://github.com/GianlucaGuarini/Tocca.js
Super lightweight script (~1kb) to detect via Javascript events like 'tap' 'dbltap' 'swipeup' 'swipedown' 'swipeleft' 'swiperight' on any kind of device.
https://github.com/GianlucaGuarini/Tocca.js
Last synced: 3 months ago
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Super lightweight script (~1kb) to detect via Javascript events like 'tap' 'dbltap' 'swipeup' 'swipedown' 'swipeleft' 'swiperight' on any kind of device.
- Host: GitHub
- URL: https://github.com/GianlucaGuarini/Tocca.js
- Owner: GianlucaGuarini
- License: mit
- Created: 2013-09-06T16:43:22.000Z (about 11 years ago)
- Default Branch: master
- Last Pushed: 2022-12-30T17:25:43.000Z (almost 2 years ago)
- Last Synced: 2024-08-09T00:59:24.822Z (3 months ago)
- Language: JavaScript
- Homepage: http://gianlucaguarini.github.io/Tocca.js/
- Size: 29.3 MB
- Stars: 661
- Watchers: 31
- Forks: 62
- Open Issues: 14
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
Tocca.js
========[![Build Status][travis-image]][travis-url]
[![NPM version][npm-version-image]][npm-url]
[![NPM downloads][npm-downloads-image]][npm-url][![MIT License][license-image]][license-url]
[![CDNJS](https://img.shields.io/cdnjs/v/Tocca.js.svg)](https://cdnjs.com/libraries/Tocca.js)
Super lightweight script ( ~1kB ) to detect via Javascript events like 'tap' 'longtap' 'dbltap' 'swipeup' 'swipedown' 'swipeleft' 'swiperight' on any kind of device.
### Donations
If this project helped getting your job done consider making a donation for all the time I spend to bring it to you
[![Donate][donate-image]][paypal-link]
## Installation
### Npm
```bash
$ npm install tocca
```### Bower
```
$ bower install Tocca.js -save
```## Usage
Include the script into your page:
``` html```
Once you have included Tocca.js you will be able to catch all the new events:
``` javascript
elm.addEventListener('tap',function(e){});
elm.addEventListener('dbltap',function(e){});
elm.addEventListener('longtap',function(e){});
elm.addEventListener('swipeleft',function(e){});
elm.addEventListener('swiperight',function(e){});
elm.addEventListener('swipeup',function(e){});
elm.addEventListener('swipedown',function(e){});
```It works with jQuery as well:
``` javascript
$(elm).on('tap',function(e,data){});
$(elm).on('dbltap',function(e,data){});
$(elm).on('longtap',function(e,data){});
$(elm).on('swipeleft',function(e,data){});
$(elm).on('swiperight',function(e,data){});
$(elm).on('swipeup',function(e,data){});
$(elm).on('swipedown',function(e,data){});
```Tocca.js supports also the inline events if you are using Riot.js!
``` html
```## API and Examples
Anytime you will use a Tocca.js event the callback function will receive a special event object containing the following properties
-
x
{ Int }: latest x position of pointer at the end of the event
-y
{ Int }: latest y position of pointer at the end of the event
-originalEvent
{ Object }: the original javascript native event that has been triggered
-distance
: this property is available only for the swipe events
-x
{ Int }: the x absolute difference between the beginning and the end of the swipe gesture
-y
{ Int }: the y absolute difference between the beginning and the end of the swipe gestureExamples:
``` javascript
elm.addEventListener('dbltap',function (e){
console.log(e.x);
console.log(e.y);
});
elm.addEventListener('swipeup',function (e){
console.log(e.x);
console.log(e.y);
console.log(e.distance.x);
console.log(e.distance.y);
});// with jQuery
$(elm).on('dbltap',function (e,data){
console.log(data.x);
console.log(data.y);
});
$(elm).on('swipeup',function (e,data){
console.log(data.x);
console.log(data.y);
console.log(data.distance.x);
console.log(data.distance.y);
});
```Anyway you can combine Tocca.js with the default javascript touch events:
-
touchmove
-touchstart
-touchend
-touchcancel
To disable the default touch behaviours (zoom on double tap, scroll on swipe...) on a certain element via javascript you can always use the following snippet:
``` javascript
elm.addEventListener('touchmove',function(e){e.preventDefault()});
elm.addEventListener('touchstart',function(e){e.preventDefault()});
elm.addEventListener('touchend',function(e){e.preventDefault()});
```## Configuration
Whenever you want to configure the plugin events settings you can do that simply specifying two constants before including Tocca.js into the page
``` html
var SWIPE_THRESHOLD = 100, // default value
DBL_TAP_THRESHOLD = 200, // range of time in which a dbltap event could be detected,
LONG_TAP_THRESHOLD = 1000, // range of time after which a longtap event could be detected
TAP_THRESHOLD = 150, // range of time in which a tap event could be detected
TAP_PRECISION = 60 / 2, // default value (touch events boundaries)
JUST_ON_TOUCH_DEVICES = false, // default value ( decide whether you want to use the Tocca.js events only on the touch devices )
IGNORE_JQUERY = false; // default value ( will not use jQuery events, even if jQuery is detected )```
In Tocca.js 1.1.0 you can also configure/get the internal options via function:
```js
window.tocca({
useJquery: your new option
swipeThreshold: your new option
tapThreshold: your new option
dbltapThreshold: your new option
longtapThreshold: your new option
tapPrecision: your new option
justTouchEvents: your new option
})console.log(window.tocca()) // will always return the current internal options
```## Browser Support
Actually the script has been tested on all the modern browsers but it need a better testing phase over several platforms: Chrome 29+ Firefox 23+ Opera 12+ Safari 5+
It works on mobile/tablet browsers and on desktop browsers as well.
On the old browsers all the Tocca.js events cannot be triggered.
## Changelog
### 2.0.9
- fixed: removed `const` variables
### 2.0.8
- fixed: [70](https://github.com/GianlucaGuarini/Tocca.js/issues/70)
### 2.0.7
- fixed: [69](https://github.com/GianlucaGuarini/Tocca.js/issues/69)
### 2.0.6
- update: improve multiple touches events detection
### 2.0.5
- fixed: [#65](https://github.com/GianlucaGuarini/Tocca.js/issues/65)
### 2.0.4
- fixed: [#62](https://github.com/GianlucaGuarini/Tocca.js/issues/62)
### 2.0.3
- fixed: [#51](https://github.com/GianlucaGuarini/Tocca.js/issues/51) [#54](https://github.com/GianlucaGuarini/Tocca.js/issues/54)
- fixed: the PointerUp event is not always dispatched on Chrome and Android devices, prioritize always the `touch*` over `pointer*` events### 2.0.1
- fixed: https://github.com/GianlucaGuarini/Tocca.js/issues/47
### 2.0.0
- fixed: https://github.com/GianlucaGuarini/Tocca.js/issues/44
- added: support for the [new `pointerevents`](https://developers.google.com/web/updates/2016/10/pointer-events)### 1.1.0
- added: the possibility to configure via function the internal tocca options
- added: the `IGNORE_JQUERY` option### 1.0.1
- fixed: https://github.com/GianlucaGuarini/Tocca.js/issues/37
### 1.0.0
Thanks to [@AndyOGo](https://github.com/AndyOGo) for his help on this release- fixed: #34 #35
- fixed: more reliable and performant events on the hybrid devices
- fixed: multiple events dispatched on `tap`### 0.2.0
- added: `longtap` event and the `LONG_TAP_THRESHOLD` variable
- fixed: inconsistencies and issues across the hybrid devices### 0.1.7
- added: `longtap` event and the `LONG_TAP_THRESHOLD` variable### 0.1.5
- added: support for the inline events### 0.1.4
- fixed: `dbltap` https://github.com/GianlucaGuarini/Tocca.js/pull/16
- updated: node devDependecies updated### 0.1.3
- fixed: `dbltap` issue https://github.com/GianlucaGuarini/Tocca.js/issues/14### 0.1.2
- updated: no more deferred `tap` events, a `tap` event gets triggered immediately if it's in the `TAP_THRESHOLD` time range
- updated: a `tap` event will always come first a `dbltap` event### 0.1.1
- updated: better and faster tap events detection
- updated: node devDependecies updated
- added: DBL_TAP_THRESHOLD option### 0.1.0
- bugfix: optimizing the support for the microsoft hybrid devices (IE10/IE11)### 0.0.8
- 'touchcancel' event removed to fix and android issue on page scroll### 0.0.7
- nothing important (just a workaround to fix the tests on the motherfucker Phantomjs)### 0.0.6
- bugfix: do not set the mouse event listeners on any touch device and vice versa
- added: new JUST_ON_TOUCH_DEVICES option to block all the Tocca.js events on the no-touch devices### 0.0.5
- tap precision option included### 0.0.4
-dpltap
renameddbltap
- new demo added demo-fun.html### 0.0.3
- Tests added### 0.0.2
- Android Bug fix## What does Tocca mean?!
'Tocca' is the second person singular of the imperative Italian verb 'Toccare' that means to touch.
[npm-url]: https://npmjs.org/package/tocca
[npm-version-image]: http://img.shields.io/npm/v/tocca.svg?style=flat-square
[npm-downloads-image]: http://img.shields.io/npm/dm/tocca.svg?style=flat-square[paypal-link]:https://www.paypal.me/GianlucaGuarini
[donate-image]:https://img.shields.io/badge/donate-%E2%9D%A4-brightgreen.svg?style=flat-square[travis-url]:https://travis-ci.org/GianlucaGuarini/Tocca.js
[travis-image]: https://img.shields.io/travis/GianlucaGuarini/Tocca.js.svg?style=flat-square[license-url]: LICENSE
[license-image]: http://img.shields.io/badge/license-MIT-000000.svg?style=flat-square