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https://github.com/GlebRadchenko/DNWebSocket

WebSocket(RFC-6455) library written using Swift
https://github.com/GlebRadchenko/DNWebSocket

swift swift-websocket websocket websocket-client websocket-library websocket-protocol

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WebSocket(RFC-6455) library written using Swift

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# DNWebSocket



Swift 4.2


MIT

Object-Oriented, Swift-style WebSocket Library ([RFC 6455](https://tools.ietf.org/html/rfc6455>)) for Swift-compatible Platforms.

- [Tests](#tests)
- [Installation](#installation)
- [Requirements](#requirements)
- [Usage](#usage)

## Tests

Conforms to all necessary Autobahn fuzzing tests. [Autobahn](https://github.com/crossbario/autobahn-testsuite)

Test results for DNWebSocket you can see [here](https://glebradchenko.github.io/dnwebsocket.github.io/).

In comparison with [SocketRocket](http://facebook.github.io/SocketRocket/results/), this library shows 2-10 times better performance in many Limits/Performance tests.

Cases 6.4.1, 6.4.2, 6.4.3, 6.4.4 received result Non-Strict due to perfomance improvements(it's complicated to validate each fragmented text message)

## Installation

### Cocoapods

To install DNWebSocket via [CocoaPods](http://cocoapods.org), get it:

```bash
$ gem install cocoapods
```

Then, create a `Podfile` in your project root directory:

```ruby
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
use_frameworks!

target '' do
pod 'DNWebSocket', '~> 1.1.0'
end
```

And run:

```bash
$ pod install
```
For swift version < 4.2 use 1.0.2 version of pod.

### Swift Package Manager

Currently, I'm looking for a generic approach which will allow to use C libraries with all Package Managers.
So right now, please, use [DNWebSocket-SPM](https://github.com/GlebRadchenko/DNWebSocket-SPM) repo.

## Requirements

- iOS 8.0+ / macOS 10.10+ / tvOS 9.0+ / watchOS 2.0+
- Swift 4.0 + (but I didn't try earlier versions by the way :D)

## Usage

Import library as follows:

``` swift
import DNWebSocket
```

Now create websocket, configure it and connect:

``` swift
let websocket = WebSocket(url: URL(string: "wss://echo.websocket.org:80")!,
timeout: 10,
protocols: ["chat", "superchat"])

websocket.onConnect = {
print("connected")
websocket.sendPing(data: Data())
}

websocket.onData = { (data) in
websocket.send(data: data)
}

websocket.onText = { (text) in
websocket.send(string: text)
}

websocket.onPing = { (data) in
websocket.sendPong(data: data)
}

websocket.onPong = { (data) in
print("Received pong from server")
}

websocket.onDebugInfo = { (debugInfo) in
print(debugInfo)
}

websocket.onDisconnect = { (error, closeCode) in
print("disconnected: \(closeCode)")
}

websocket.connect()
```

You can create custom connection by accessing .settings and .securitySettings properties:

``` swift

websocket.settings.timeout = 5 // sec
websocket.settings.debugMode = true // will trigger .onDebugInfo callback and send .debug(String) event
websocket.settings.useCompression = true // false by default
websocket.settings.maskOutputData = true // true by default
websocket.settings.respondPingRequestsAutomatically = true // true by default
websocket.settings.callbackQueue = .main

websocket.securitySettings.useSSL = false // true by default
websocket.securitySettings.overrideTrustHostname = true // false by default
websocket.securitySettings.trustHostname = /*your hostname*/
websocket.securitySettings.certificateValidationEnabled = true
websocket.securitySettings.cipherSuites = []

```