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https://github.com/Habrador/Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
https://github.com/Habrador/Computational-geometry
bezier computational-geometry computer-science constrained-delaunay-triangulation convex-hull delaunay-triangulation ear-clipping gift-wrapping interpolation intersections jarvis-march marching-squares mesh-simplification open-source polygon-clipping quickhull software-engineering triangulation unity3d voronoi
Last synced: 3 months ago
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Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
- Host: GitHub
- URL: https://github.com/Habrador/Computational-geometry
- Owner: Habrador
- License: mit
- Created: 2019-05-08T11:25:44.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2024-06-18T14:54:51.000Z (5 months ago)
- Last Synced: 2024-06-18T18:15:21.934Z (5 months ago)
- Topics: bezier, computational-geometry, computer-science, constrained-delaunay-triangulation, convex-hull, delaunay-triangulation, ear-clipping, gift-wrapping, interpolation, intersections, jarvis-march, marching-squares, mesh-simplification, open-source, polygon-clipping, quickhull, software-engineering, triangulation, unity3d, voronoi
- Language: C#
- Homepage: https://www.habrador.com/
- Size: 6.54 MB
- Stars: 1,175
- Watchers: 46
- Forks: 144
- Open Issues: 8
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Metadata Files:
- Readme: README.md
- License: LICENSE