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https://github.com/HeavenMercy/TileSet-Builder-Godot-Plugin
A Godot plugin that builds a *.tscn or *.tres tileset.
https://github.com/HeavenMercy/TileSet-Builder-Godot-Plugin
gdscript godot godot-engine godot-plugin plugin tileset
Last synced: 2 months ago
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A Godot plugin that builds a *.tscn or *.tres tileset.
- Host: GitHub
- URL: https://github.com/HeavenMercy/TileSet-Builder-Godot-Plugin
- Owner: HeavenMercy
- License: mit
- Created: 2020-05-03T22:29:51.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2022-10-07T16:58:21.000Z (over 2 years ago)
- Last Synced: 2024-08-02T06:17:09.338Z (6 months ago)
- Topics: gdscript, godot, godot-engine, godot-plugin, plugin, tileset
- Language: GDScript
- Homepage:
- Size: 66.4 KB
- Stars: 18
- Watchers: 1
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# TileSet Builder (Godot 3.x Plugin)
for the version for Godot 2.x: [Click here](https://github.com/HeavenMercy/TileSet-Builder-Godot-Plugin/tree/godot_2)
A Godot plugin that builds a *.tscn (scene before tileset) or *.tres (tileset directly). You have to input those informations: **Spritesheet Path**, **Tile Size**, **Offset** (mpadding of the spritesheet), **Spacing** between tiles, **Destination** of the generated tileset.
## Installation
To install the plugin, follow those steps:
1. In the repository **code** page, click the **Clone or download** button
2. In the menu, click the **Download ZIP** button
3. **Unzip** the downloaded file in an empty folder (recommended for any archive)
4. **Move** the folder inside into the **GODOT_PROJECT_FOLDER/addons/**
5. **Open** the **GODOT_PROJECT_FOLDER** and do **Scene > Project Settings**
6. In the **Plugins** tab, set the plugin status to **Active**
7. WELL DONE !!! The plugin is installed## Usage
![button to open the dialog](./TileSet-Builder/images/start.png)
![dialog to generate tileset](./TileSet-Builder/images/window.png)
To use the plugin, follow those steps:
1. Open the **2D** view
2. Click the **Build Tileset** button on the _editor toolbar_
3. In the dialog, **fill** all the required informations _in_ and click the **OK** button
4. WELL DONE !!! You will find the generated scene/tileset in the specified destination_NB: If you check **Generate intermediate scene**, a scene (\*.tscn) will be generated instead of a tileset (\*.tres)_
## Uninstallation
To uninstall the plugin, follow those steps:
1. **Open** the Godot project _which has the plugin_ and do **Scene > Project Settings** _(optional)_
2. In the **Plugins** tab, set the plugin status to **Inactive** _(optional)_
3. Delete the related folder from **PROJECT_FOLDER/addons/**
7. WELL DONE !!! ~~You are free~~... Hum... The plugin is uninstalled