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https://github.com/HectorPulido/Imitation-learning-in-unity
What if we record all the information in a game, and we record the player actions, then we train a neural network with that data? Thats what this is!
https://github.com/HectorPulido/Imitation-learning-in-unity
ai gamedev imitation-learning machine-learning neural-network unity videogame-bot
Last synced: about 1 month ago
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What if we record all the information in a game, and we record the player actions, then we train a neural network with that data? Thats what this is!
- Host: GitHub
- URL: https://github.com/HectorPulido/Imitation-learning-in-unity
- Owner: HectorPulido
- License: mit
- Created: 2018-07-07T04:14:49.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2018-07-30T07:03:44.000Z (over 6 years ago)
- Last Synced: 2024-08-02T05:21:12.423Z (5 months ago)
- Topics: ai, gamedev, imitation-learning, machine-learning, neural-network, unity, videogame-bot
- Language: C#
- Homepage: https://youtu.be/nwqnGh2FiUo
- Size: 93.9 MB
- Stars: 15
- Watchers: 6
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE