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https://github.com/IgKh/katvan
A bare-bones editor for Typst files, with a bias for Right-to-Left editing
https://github.com/IgKh/katvan
hebrew qt typst
Last synced: 6 days ago
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A bare-bones editor for Typst files, with a bias for Right-to-Left editing
- Host: GitHub
- URL: https://github.com/IgKh/katvan
- Owner: IgKh
- License: gpl-3.0
- Created: 2024-01-18T06:12:28.000Z (10 months ago)
- Default Branch: master
- Last Pushed: 2024-10-25T09:29:37.000Z (14 days ago)
- Last Synced: 2024-10-25T18:18:59.017Z (14 days ago)
- Topics: hebrew, qt, typst
- Language: C++
- Homepage:
- Size: 2.17 MB
- Stars: 24
- Watchers: 1
- Forks: 2
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: COPYING
- Roadmap: ROADMAP.md
Awesome Lists containing this project
- awesome-typst - Katvan - A bare-bones editor for Typst files, with a bias for Right-to-Left editing. (Integrations & Tools / Editors)
README
# Katvan
A bare-bones graphical editor for [Typst](https://github.com/typst/typst) files, with a strong bias for Right-to-Left editing.
## Screenshots
![App Screenshot](.github/assets/screenshot.png)
![App Screenshot - Dark Mode](.github/assets/screenshot-dark.png)## Motivation
For University, I have a need to write documents that are mainly in Hebrew but also heavily incorporate math and inline English terms. For me, any solution is preferably offline, efficient to write (i.e. does not require building equations by selecting parts from a toolbar) and runs on Linux natively. I ran across _Typst_, a typesetting system which ticks all of these boxes and has very good BiDi support right out of the box, which makes it very attractive.
The question is now which text editor to use with it? Typesetting input files are a bit weird in that they are source code, but primarily consist of natural language. When that language is written from right to left, code editors typically don't display that too well - even if the final result looks good, it is hard to write and harder to edit. Even the better ones don't align different parts to their natural order. Plain text editors tend to be better, but lack many conveniences that make working on source nicer.
Therefore Katvan is a new editor application, with a very specific focus on this particular use case; starting with a plain text editor that gets the basics right (at least for me), and goes from there.
## Features
Starting to get there:
- Reasonably good RTL editing
- Mostly thanks to Qt's excellent Rich Text Framework
- But also specific additional functionality, for example:
- Toggling between logical and visual cursor movement
- Manually flipping paragraph direction (using both Windows style `Ctrl+RShift`/`LShift`, or Firefox style `Ctrl+Shift+X`)
- Handy commands to insert BiDi control marks and isolates for when the algorithm doesn't quite lead to the right result (e.g. for inline math)
- Live-ish previews[^1]
- Syntax highlighting
- Syntax-aware spell checking
- Typical code editor niceties - auto indentation, bracket insertion, etc.
- Forward and inverse search
- [Modelines](https://github.com/IgKh/katvan/wiki/Editor-Modelines)
- Supported on Linux and Windows 10/11.
- **Experimental** support for macOS 12 ("Monterey") and above.[^1]: Previews are currently rendered by running the entire file through the _Typst_ compiler after each change. It is plenty fast at least for smaller documents, so good enough for now.
## Installation
For **versions 0.6.0 and prior** only: in addition to Katvan itself, it is required to install the `typst` CLI and make it available via the system path or by placing it next to the `katvan` executable. Without it previews and PDF export will not work. [See here](https://github.com/typst/typst#installation) for details. _This is not required for the latest release_.
### Linux
A pre-built AppImage for the `x86_64` architecture is available from the project releases page. If it isn't suitable, you'll need to compile from source. Note that it contains the spell checker library, but not any dictionaries; install any required hunspell dictionaries system-wide from your distribution's repositories.
There is also an [AUR package](https://aur.archlinux.org/packages/katvan) for Arch Linux users.
### Windows
A build for 64-bit Windows 10/11 is available from the project releases page. Note that this is a portable build, which will store settings, the personal dictionary file and the cache for downloaded Universe packages in the same directory as the main executable, so make sure to extract the archive in a writable location. To write settings to the registry instead, run the `katvan.exe` binary with the `--no-portable` flag.
This build does not include spell checking dictionaries. You'll need to download hunsepll dictionaries for any desired languages (as a pair of `.dic` and `.aff` files), and save them to the `hunspell` sub-directory next to the main executable file. See the hunspell [README](https://github.com/hunspell/hunspell?tab=readme-ov-file#dictionaries) page for locations to get dictionaries from.
### macOS
Due to various reasons, there are no pre-built binaries available for macOS. Users should compile from source on every machine they intend to run Katvan on; see instructions below. Note that the full Xcode installation is not required - the command line tools are sufficient. Katvan on macOS uses the system's spell checker, so no particular setup is required on that front.
### From Source
To compile and install Katvan from source code, you'll need:
- A C++ compiler toolchain that supports C++20, and is [supported by Qt](https://doc.qt.io/qt-6/supported-platforms.html)
- A recent stable Rust toolchain
- Development files for Qt 6.5 (or any later 6.x release)
- CMake 3.19 or later
- [Corrosion](https://github.com/corrosion-rs/corrosion) (optional, will be automatically downloaded if missing)
- A working `pkg-config`
- [hunspell](http://hunspell.github.io/) (not required on macOS)
- [libarchive](https://libarchive.org/)
- [GoogleTest](https://google.github.io/googletest/) (optional, for running unit tests)Get those from your distribution repositories, vcpkg, Homebrew, or wherever.
To build, perform a usual CMake invocation. For example, on Linux this might look like:
```bash
mkdir build
cmake -S . -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=/usr/local
cmake --build build
sudo cmake --build build -t install
```For macOS, a build invocation will be something like:
```bash
mkdir build
cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build -t install -j
```If all is successful, an application bundle will appear in the `build/dist` directory. It can be dragged to the `Applications` library for installation, after which the build directory can be discarded (but not the installed dependencies).
## Contributing
At this point in the project's life, code contributions are generally not accepted. This project exists to meet my personal need, and is currently rapidly evolving with a well-defined goal in mind. It is made available in hope that it is useful for others with similar needs.
Issues detailing bug reports and suggestions are welcome, but please don't expect much.
## License
[GPL v3](https://choosealicense.com/licenses/gpl-3.0/)
## Roadmap
See the dedicated [ROADMAP.md](ROADMAP.md) file.