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https://github.com/Innoactive/Creator

Scalable and maintainable Unity-based VR training
https://github.com/Innoactive/Creator

unity unity3d unity3d-plugin

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Scalable and maintainable Unity-based VR training

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README

        

# 🛑 Development Has Moved 🛑

We want to extend our heartfelt thanks to every contributor, user, and supporter who has been part of our journey. Your enthusiasm, contributions, and feedback have been the driving force behind this project, and we couldn't have come this far without you. 🙏

💡 **Please note:** This repository is no longer actively developed or maintained. For the latest updates, contributions, and discussions, head over to [VR Builder](https://github.com/MindPort-GmbH/VR-Builder). We look forward to welcoming you there!

VR Builder picks up where we left off, expanding on our vision with new features, enhanced flexibility, and an even more passionate community. We encourage you to join there, continue contributing, and help shape the future of VR development.

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# Innoactive Creator

A Unity based training application creation framework.

The Innoactive Creator helps you to train employees in VR in a safe and cost-effective way. With our tool, you can design training processes inside the Unity Editor with no programming at all. As a developer, you can configure it with custom templates and extend it with separate components.

Easiest way to start is trying out the [Creator package](https://www.innoactive.io/creator) which includes additional features to speed up your training creation.

## [Visit our Documentation](https://developers.innoactive.de/documentation/creator/latest/articles/getting-started/index.html)

**Note:** The Creator is built to work with Unity 2019.4.X LTS version to compile on a Windows 10 machine, and supports applications for Windows and Android based Standalone devices.

## Available Repositories

|Name|Description|
|---|---|
|[Core](https://github.com/Innoactive/Creator)|Every project in this list depends on the Creator Core. It contains fundamental definitions, generally applicable logic, and the visual editor.|
|[Basic Conditions & Behaviors](https://github.com/Innoactive/Basic-Conditions-And-Behaviors)|Core Extension which implements multiple standard conditions and behaviors that help you developing your first VR training application.|
|[Basic Interaction](https://github.com/Innoactive/Basic-Interaction-Component)|This component is an abstraction layer between the Creator Core and a component that would implement user interactions.|
|[Unity XR Interaction](https://github.com/Innoactive/XR-Interaction-Component)|Concrete integration of the Unity XR framework based on the basic interaction component.|
|[Basic UI](https://github.com/Innoactive/Basic-UI-Component)|Implements a groundwork to show and interact with the training application via a UI.|
|[Text-To-Speech](https://github.com/Innoactive/TextToSpeech-Component)|Adds support for text to speech.|
|[Base Template](https://github.com/Innoactive/Creator-Base-Template)|This template makes an initial setup of the Creator, and serves both as example and as a starting point for creating new templates.|
|[Examples](https://github.com/Innoactive/XR-Creator-Examples)|Training scene examples with prebuild training courses.|

## Documentation

Start with [this page](http://developers.innoactive.de/documentation/creator/latest/articles/getting-started/index.html) and then proceed with our [developer's guide](http://developers.innoactive.de/documentation/creator/latest/articles/developer/index.html). This way you will get familiar with our tool and will know how to configure and extend it.

## Contributing

See our [contributor's guide](.github/CONTRIBUTING.md).

## Maintainers

You can find contacts of current maintainers in the [Maintainers](.github/CONTRIBUTING.md#maintainers) section of our contributing guidelines.

## License

This repository is licensed under the Apache License, Version 2.0. See the [LICENSE](LICENSE) file for the full text.

## Acknowledgements

We have referenced every 3rd party work we use in this repository in the [NOTICE](NOTICE) file.

We list all contributors to this repository in the [Contributors](.github/CONTRIBUTING.md#contributors) section of our contributing guidelines.