https://github.com/InsultingPros/CustomServerDetailsExtension
Custom Server Details extension
https://github.com/InsultingPros/CustomServerDetailsExtension
killing-floor unrealscript whitelisted
Last synced: over 1 year ago
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Custom Server Details extension
- Host: GitHub
- URL: https://github.com/InsultingPros/CustomServerDetailsExtension
- Owner: InsultingPros
- License: gpl-3.0
- Created: 2023-04-13T13:55:19.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2023-04-16T08:51:21.000Z (about 3 years ago)
- Last Synced: 2024-10-24T02:34:09.171Z (over 1 year ago)
- Topics: killing-floor, unrealscript, whitelisted
- Language: UnrealScript
- Homepage:
- Size: 12.7 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
[Custom Server Details]: https://github.com/InsultingPros/CustomServerDetails
# CustomServerDetails Extension
[](https://github.com/InsultingPros/CustomServerDetailsExtension/releases)
This is a template-example repo to show how to add your own server details, without recompiling [Custom Server Details].
## Installation
0. Make sure you have installed [Custom Server Details] 1.4.0 or higher. Open your [CustomServerDetails.ini](https://github.com/InsultingPros/CustomServerDetails/blob/main/Configs/CustomServerDetails.ini)'s `[CustomServerDetails.CSDMasterServerUplink]` section:
1. Add your *packageName.className*:
```ini
extendedServerDetailsClassName=CustomServerDetailsExtension.CustomServerDetailsExtension
```
2. Add your new variable to `infoBlockKeys`:
```ini
infoBlockKeys=(detail="Difficulty",key="DIFF")
```
3. Finally edit the server state (`infoBlockPatterns`) where you want to see your new variable:
```ini
infoBlockPatterns=(state="LOBBY",pattern="^w^[Current state: ^g^LOBBY^w^], Difficulty: %DIFF%")
```
## Building
Use [KF Compile Tool](https://github.com/InsultingPros/KFCompileTool) for easy compilation.
```ini
EditPackages=CustomServerDetails
EditPackages=CustomServerDetailsExtension
```