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https://github.com/JNNGL/vanilla-shaderpack
An attempt to create a decent looking shader using the vanilla pipeline.
https://github.com/JNNGL/vanilla-shaderpack
Last synced: about 1 month ago
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An attempt to create a decent looking shader using the vanilla pipeline.
- Host: GitHub
- URL: https://github.com/JNNGL/vanilla-shaderpack
- Owner: JNNGL
- Created: 2024-08-01T15:12:43.000Z (6 months ago)
- Default Branch: main
- Last Pushed: 2024-12-13T10:12:14.000Z (about 2 months ago)
- Last Synced: 2024-12-13T10:19:22.767Z (about 2 months ago)
- Language: GLSL
- Homepage: https://discord.gg/5aU2JzXy23
- Size: 51.2 MB
- Stars: 38
- Watchers: 3
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.MD
Awesome Lists containing this project
README
# A vanilla shaderpack
[[Download]](https://github.com/JNNGL/vanilla-shaderpack/releases/latest)
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My attempt to create a decent looking shader using the vanilla pipeline.
Features:
- Screen-space AO
- Shadow mapping
- Volumetric fog
- Atmospheric scattering
- Bloom
- Screen-space reflections
- PBR material support: smoothness, normal mapping, ao, emissiveness, reflectance, sss, generic metals.
- Temporal AA
- Directional lightmap
- Water waves## Screenshots
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