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https://github.com/JamesRandall/csharp-wolfenstein
CSharp port of Wolfenstein using the funky new language features
https://github.com/JamesRandall/csharp-wolfenstein
Last synced: about 2 months ago
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CSharp port of Wolfenstein using the funky new language features
- Host: GitHub
- URL: https://github.com/JamesRandall/csharp-wolfenstein
- Owner: JamesRandall
- License: mit
- Created: 2022-09-03T12:28:05.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2022-09-24T11:26:47.000Z (over 2 years ago)
- Last Synced: 2024-08-04T01:06:17.295Z (5 months ago)
- Language: C#
- Size: 1.23 MB
- Stars: 73
- Watchers: 7
- Forks: 4
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-blazor - Wolfenstein 3D ported to Blazor - ![stars](https://img.shields.io/github/stars/JamesRandall/csharp-wolfenstein?style=flat-square&cacheSeconds=604800) ![last commit](https://img.shields.io/github/last-commit/JamesRandall/csharp-wolfenstein?style=flat-square&cacheSeconds=86400) Wolfenstein 3D ported to modern C# and Blazor. [Article](https://www.jamesdrandall.com/posts/csharp_blazor_wolfenstein_part_1/). (Sample Projects / Games)
README
# README
I thought it might be fun to convert my F# version of Wolfenstein 3D (code [here](https://github.com/JamesRandall/fsharp-wolfenstein), playable in the browser [here](https://www.jamesdrandall.com/wolf3d/)) to use modern C# and use Blazor to run it in the browser.
I'm blogging about it as I go along:
* https://www.jamesdrandall.com/posts/csharp_blazor_wolfenstein_part_1/
* https://www.jamesdrandall.com/posts/csharp_blazor_wolfenstein_part_2/