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https://github.com/JaylenCoding/MCScratchImageView
A custom ImageView that is used to cover the surface of other view like a scratch card, user can swipe the mulch to see the view below.
https://github.com/JaylenCoding/MCScratchImageView
Last synced: 4 months ago
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A custom ImageView that is used to cover the surface of other view like a scratch card, user can swipe the mulch to see the view below.
- Host: GitHub
- URL: https://github.com/JaylenCoding/MCScratchImageView
- Owner: JaylenCoding
- License: mit
- Created: 2017-12-26T15:29:21.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2020-03-04T07:20:51.000Z (almost 5 years ago)
- Last Synced: 2024-05-29T04:48:35.751Z (9 months ago)
- Language: Swift
- Homepage:
- Size: 3.18 MB
- Stars: 356
- Watchers: 6
- Forks: 27
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- trackawesomelist - MCScratchImageView (⭐357) - A custom ImageView that is used to cover the surface of other view like a scratch card, user can swipe the mulch to see the view below. (Recently Updated / [Feb 04, 2025](/content/2025/02/04/README.md))
README
# MCScratchImageView

[](https://developer.apple.com/) [](https://developer.apple.com/swift/) [](https://github.com/Minecodecraft/MCScratchImageView/blob/master/LICENSE)
---
### GIF Showcase

---
## Requirments
iOS 8.0+
Xcode 7.2+
Swift 4.0## Installation
#### CocoaPods
```ruby
pod "MCScratchImageView"
```#### Manually
Just drag `MCScratchImageView.swift` to the project tree
## Usage
#### Import
If you use CocoaPods, first import MCScratchImageView
```Swift
import MCScratchImageView
```#### Define the class variables
```Swift
var scratchImageView: MCScratchImageView!
```#### Initialize it
```Swift
// init()
scratchImageView = MCScratchImageView()
// init(frame:)
scratchImageView = MCScratchImageView(frame: yourRect)
```
Or use StoryBoard.#### Set the mask image & radius
```Swift
// use default touch point radius
scratchImageView.setMaskImage(yourUIImage)
// use custom touch point radius
scratchImageView.setMaskImage(yourUIImage, spotRadius: 100)
```#### Implement the delegate methods:
```Swift
// set the delegate
scratchImageView.delegate = ***/* ... */
// implement the MCScratchImageViewDelegate method
extension YourController: MCScratchImageViewDelegate {
func mcScratchImageView(_ mcScratchImageView: MCScratchImageView, didChangeProgress progress: CGFloat) {
print("Progress did changed: " + String(format: "%.2f", progress))
if (progress >= 0.8) {
mcScratchImageView.scratchAll()
}
}
}
```#### API declaration
```Swift
// current scratched progress
public var progress: CGFloat
// Determin the radius of the touch point
private(set) var spotRadius: CGFloat = 45.0// set the mask image & radius
public func setMaskImage(_ image: UIImage)
public func setMaskImage(_ image: UIImage, spotRadius: CGFloat)// scratch all mask fields
public func scratchAll()
```#### Example Project
In "Example" folder.#### Tips
- Don't set the scratchImageView.image directlly, you need to use setMaskImage(paras) to set the mask image.
- Don't set the touch point radius (var spotRadius: CGFloat) directlly.
- The contentMode should use default resize mode.## Author
Minecode, [[email protected]](mailto:[email protected])
## License
MCScratchImageView is available under the MIT license. See the LICENSE file for more info.