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https://github.com/JetBrains/godot-support


https://github.com/JetBrains/godot-support

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# Godot Support for Rider

The "Godot Support" plugin adds specific functionality for the [Godot game engine](https://godotengine.org/) to [Rider](https://www.jetbrains.com/rider/).

Rider is JetBrains' cross platform .NET IDE, based on ReSharper and the IntelliJ Platform. It can be used on Windows, Mac and Linux providing rich code navigation, inspections and refactorings.

# Features

| Feature | GDScript | C# | Details |
|------------------------------------------------------------------------|----------|-----|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Godot 3.x | ✔ | ✔ | |
| Godot 4.x | ✔ | ✔ | design ready for future updates |
| Syntax Highlighting | ✔ | * | GDScript, scenes, shaders, & resources. |
| Godot GDScript LSP | ✔ | n/a | LSP from current editor or from headless editor |
| Run Configurations | ✔ | ✔ | Run/Debug, launch editor, and context menu on a scene file allows running game directly to that scene |
| [gdUnit4Net](https://github.com/MikeSchulze/gdUnit4Net) test framework | n/a | ✔ | Write and run unit tests in C# |
| Input Action and NodePath completions | ✔ | ✔ | completion in string literals and [more](https://github.com/JetBrains/godot-support/pull/102) |
| Debugger | ✔ | ✔ | for C# adds a “Current Scene” item to the Variables and Watches tab and a Children node to every Godot.Node item in the Variables and Watches tab. .NET debugging occurs in .NET runtime with access to scene variables. |
| Godot warnings and quick fixes | ✔ | ✔ | Godot specific warnings and quick fixes, integrated with Roslyn provided ones. |
| External Annotations for Godot Attributes | n/a | ✔ | C# Warning suppression for known Godot idioms |
| and More... | | | |

\* C# features provided by [JetBrains Rider](https://jetbrains.com/rider)

# Recommendations

Add `.idea` to [.gitignore](https://github.com/van800/godot-demo-projects/pull/2/files#diff-a084b794bc0759e7a6b77810e01874f2R22)
Include `tscn` in your project as demonstrated [here](https://github.com/van800/godot-demo-projects/pull/2/files#diff-d6ab4c56e3f79be158a2dbd5b9ae8eb8R7)

# Contributing

This project welcomes contributions and suggestions.
Please refer to our [Guidelines](CONTRIBUTING.md) for contributing.