https://github.com/KD-lab-Open-Source/Samogonki
https://github.com/KD-lab-Open-Source/Samogonki
Last synced: 5 months ago
JSON representation
- Host: GitHub
- URL: https://github.com/KD-lab-Open-Source/Samogonki
- Owner: KD-lab-Open-Source
- License: gpl-3.0
- Created: 2021-10-11T12:25:01.000Z (over 4 years ago)
- Default Branch: cmake
- Last Pushed: 2025-04-05T10:19:03.000Z (about 1 year ago)
- Last Synced: 2025-04-05T10:30:08.757Z (about 1 year ago)
- Language: C++
- Size: 28.2 MB
- Stars: 108
- Watchers: 13
- Forks: 21
- Open Issues: 5
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-opensource-projects - Samogonki - Open-source release of the arcade racing game Moonshine Runners / Spanking Runners (Samogonki). (Project Categories)
README
# Moonshine Runners Community edition
[](https://github.com/KD-lab-Open-Source/Samogonki/actions/workflows/linux.yaml)
[](https://github.com/KD-lab-Open-Source/Samogonki/actions/workflows/windows.yaml)
[](https://github.com/KD-lab-Open-Source/Samogonki/actions/workflows/macos.yaml)
Original game: Moonshine Runners / Spanking Runners / Самогонки
Developer: LLC "KD VISION" (Kaliningrad) / (с) ООО "КД ВИЖЕН" (Калининград)
All source code except '3rdparty' folder are licensed under **GPLv3**.
'3rdparty' libraries are licensed under original license of certain library.
The game is compatible with original release from 1C.
Community in telegram: https://t.me/SamogonkiGame
## Where to play
* Windows/Linux/MacOs [Steam](https://store.steampowered.com/app/2599800/_/)
* Web [GamePix](https://www.gamepix.com/play/moonshine-runners-samogonki)
## Building
Look into buildscripts:
* [Linux](https://github.com/KD-lab-Open-Source/Samogonki/blob/cmake/.github/workflows/linux.yaml)
* [Windows](https://github.com/KD-lab-Open-Source/Samogonki/blob/cmake/.github/workflows/windows.yaml)
* [macOS](https://github.com/KD-lab-Open-Source/Samogonki/blob/cmake/.github/workflows/macos.yaml)
### SDL 2
1. Clone
```
git clone --depth 1 --branch release-2.26.5 https://github.com/libsdl-org/SDL.git SDL
```
2. Configurate
```
cmake -B cmake-build-debug -DSDL_SHARED=0 -DSDL_STATIC=1 -DSDL_TEST=0 -DCMAKE_INSTALL_PREFIX=target-debug
```
3. Build
```
cmake --build cmake-build-debug --target install
```
4. Copy
```
mkdir 3rdparty/SDL-2.26.5
cp -r 3rdparty/SDL/target-debug/include 3rdparty/SDL-2.26.5/
cp -r 3rdparty/SDL/target-debug/lib 3rdparty/SDL-2.26.5/
```
## How to run
Copy *moonshine-runners* binary into original folder of the game and run it.
In case of unexpected problems try to unpack *resource.pak* and set *resources=0* in *game.ini*.
## Suppport
Feel free to open bug report on github or ask directly in game telegram channel