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https://github.com/Kink3d/LensRain
A screen-space lens rain effect using Unity's V2 Post-processing framework.
https://github.com/Kink3d/LensRain
Last synced: 3 months ago
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A screen-space lens rain effect using Unity's V2 Post-processing framework.
- Host: GitHub
- URL: https://github.com/Kink3d/LensRain
- Owner: Kink3d
- Created: 2017-09-19T17:01:36.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2017-12-01T10:34:09.000Z (almost 7 years ago)
- Last Synced: 2024-05-18T15:41:26.822Z (6 months ago)
- Language: C#
- Homepage:
- Size: 18.7 MB
- Stars: 208
- Watchers: 19
- Forks: 35
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Lens Rain
![alt text][logo][logo]: https://github.com/Kink3d/Rain/blob/master/Screenshots/Demo.gif "Demo Scene"
A screen-space lens rain effect using Unity's V2 Post-processing framework.
Lens Rain:
- Uses custom effect framework from Unity's V2 Post-processing stack
- Particle system based
- Control over strength, amount, size and direction
- Debug viewContains:
- Lens Rain effect
- Demo sceneCredit:
- LowPoly Environment Pack (https://www.assetstore.unity3d.com/en/#!/content/99479)
- Unity Particle Pack (https://www.assetstore.unity3d.com/en/#!/content/73777)