https://github.com/Kisamegr/NeuroThingy
Neuroevolution of 2-legged creatures learning to walk further-faster. A 2D simulation using 3-layer perceptron neural networks that controls a creature's joints, updating the network's weights using simple genetic algorithms. The goal of the simulation is to evolve those creatures, that start with no idea on how to move their limbs, to learn how to walk forward and progress with each generation.
https://github.com/Kisamegr/NeuroThingy
unity unity3d
Last synced: about 1 year ago
JSON representation
Neuroevolution of 2-legged creatures learning to walk further-faster. A 2D simulation using 3-layer perceptron neural networks that controls a creature's joints, updating the network's weights using simple genetic algorithms. The goal of the simulation is to evolve those creatures, that start with no idea on how to move their limbs, to learn how to walk forward and progress with each generation.
- Host: GitHub
- URL: https://github.com/Kisamegr/NeuroThingy
- Owner: Kisamegr
- Created: 2017-08-02T17:28:09.000Z (almost 9 years ago)
- Default Branch: master
- Last Pushed: 2018-01-27T12:08:39.000Z (over 8 years ago)
- Last Synced: 2024-11-10T21:40:02.413Z (over 1 year ago)
- Topics: unity, unity3d
- Language: C#
- Homepage: http://neurothingy.azurewebsites.net
- Size: 13.3 MB
- Stars: 4
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md