https://github.com/LatterRarity70/Platformered-Menu-Game
Geode Mod. Player in main menu is in Platformer Mode now!
https://github.com/LatterRarity70/Platformered-Menu-Game
geode-mod geode-sdk
Last synced: 9 months ago
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Geode Mod. Player in main menu is in Platformer Mode now!
- Host: GitHub
- URL: https://github.com/LatterRarity70/Platformered-Menu-Game
- Owner: user95401
- Created: 2024-10-19T10:10:28.000Z (over 1 year ago)
- Default Branch: master
- Last Pushed: 2025-01-01T15:38:46.000Z (over 1 year ago)
- Last Synced: 2025-01-01T16:35:20.892Z (over 1 year ago)
- Topics: geode-mod, geode-sdk
- Language: C++
- Homepage:
- Size: 94.7 KB
- Stars: 1
- Watchers: 1
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Platformered Menu Game
Player in main menu is in Platformer Mode now!
That mod modify `MenuGameLayer` that being used in `MenuLayer`.
MenuLayer is a 2nd layer that you see when game was just launched.
In `MenuGameLayer::update` method, that calls on every frame, mod freezes background and ground. That can be disabled in settings.
In `MenuGameLayer::tryJump` method, that calls every ~100ms, mod set player object variable that stands for platformer mode. And also randomly changes variables about holding left/right.
Mod have also updating schedule that make player object run away from mouse. It can be disabled in settings.

*Updated logo.png to change mod's icon (yippee)*
## Getting started
We recommend heading over to [the getting started section on geode docs](https://docs.geode-sdk.org/getting-started/) for useful info on what to do next.
## Build instructions
For more info, see [our docs](https://docs.geode-sdk.org/getting-started/create-mod#build)
```sh
# Assuming you have the Geode CLI set up already
geode build
```
# Resources
* [Geode SDK Documentation](https://docs.geode-sdk.org/)
* [Geode SDK Source Code](https://github.com/geode-sdk/geode/)
* [Geode CLI](https://github.com/geode-sdk/cli)
* [Bindings](https://github.com/geode-sdk/bindings/)
* [Dev Tools](https://github.com/geode-sdk/DevTools)