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https://github.com/LinusU/node-appdmg

💾 Generate your app dmgs
https://github.com/LinusU/node-appdmg

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💾 Generate your app dmgs

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README

        

# node-appdmg

Generate beautiful DMG-images for your OS X applications.

## Installation

```sh
npm install -g appdmg
```

## Usage

```sh
appdmg
```

- `json-path`: Path to the JSON Specification file
- `dmg-path`: Path at which to place the final DMG

## Test

To produce a test DMG to your desktop, run the following command:

```sh
appdmg test/assets/appdmg.json ~/Desktop/test.dmg
```

## JSON Input

![Visualization](/help/help.png?raw=true)

The JSON input for the image follows a simple structure. All paths are relative to
the JSON file's path.

### Example

```json
{
"title": "Test Application",
"icon": "test-app.icns",
"background": "test-background.png",
"contents": [
{ "x": 448, "y": 344, "type": "link", "path": "/Applications" },
{ "x": 192, "y": 344, "type": "file", "path": "TestApp.app" }
]
}
```

### Specification

- `title` (string, required) - The title of the produced DMG, which will be shown when mounted
- `icon` (string, optional) - Path to your icon, which will be shown when mounted
- `background` (string, optional) - Path to your background
- `background-color` (string, optional) - Background color (accepts css colors)
- `icon-size` (number, optional) - Size of all the icons inside the DMG
- `window` (object, optional) - Window options
- `position` (object, optional) - Position when opened
- `x` (number, required) - X position relative to left of the screen
- `y` (number, required) - Y position relative to bottom of the screen
- `size` (object, optional) - Window size
- `width` (number, required) - Window width
- `height` (number, required) - Window height
- `format` (enum[string], optional) - Disk image format
- `UDRW` - UDIF read/write image
- `UDRO` - UDIF read-only image
- `UDCO` - UDIF ADC-compressed image
- `UDZO` - UDIF zlib-compressed image
- `UDBZ` - UDIF bzip2-compressed image (OS X 10.4+ only)
- `ULFO` - UDIF lzfse-compressed image (OS X 10.11+ only)
- `ULMO` - UDIF lzma-compressed image (macOS 10.15+ only)
- `filesystem` (enum[string], optional) - Disk image filesystem
- `HFS+`
- `APFS` (macOS 10.13+ only)
- `contents` (array[object], required) - This is the contents of your DMG.
- `x` (number, required) - X position relative to icon center
- `y` (number, required) - Y position relative to icon center
- `type` (enum[string], required)
- `link` - Creates a link to the specified target
- `file` - Adds a file to the DMG
- `position` - Positions a present file
- `path` (string, required) - Path to the file
- `name` (string, optional) - Name of the file within the DMG
- `code-sign` (object, optional) - Options for codesigning the DMG
- `signing-identity` (string, required) - The identity with which to sign the resulting DMG
- `identifier` (string, optional) - Explicitly set the unique identifier string that is embedded in code signatures

`0.1.x` used a different JSON format. This format is still supported but
deprecated, please update your json.

### Retina background

Finder can display retina backgrounds if packaged correctly into a `.tiff`
file. `appdmg` will do this for you automatically if it can find a file
with the same name as the background appended with `@2x`.

E.g. if the json contains `"background": "TestBkg.png"` then add a file
with the name `[email protected]` into the same folder.

## API

The application can also be called from within
another javascript file, example:

```javascript

const appdmg = require('appdmg');
const ee = appdmg({ source: 'test/appdmg.json', target: 'test.dmg' });

ee.on('progress', function (info) {

// info.current is the current step
// info.total is the total number of steps
// info.type is on of 'step-begin', 'step-end'

// 'step-begin'
// info.title is the title of the current step

// 'step-end'
// info.status is one of 'ok', 'skip', 'fail'

});

ee.on('finish', function () {
// There now is a `test.dmg` file
});

ee.on('error', function (err) {
// An error occurred
});

```

You can also pass in the specification directly instead of reading it from a file. `basepath` should be a path which will be used to resolve other paths in the specification.

```javascript
const ee = appdmg({
target: 'test.dmg',
basepath: __dirname,
specification: {
"title": "Test Title",
// ...
}
});
```

## OS Support

Currently the only supported os is Mac OS X.

Track the status of this here: https://github.com/LinusU/node-appdmg/issues/14

## Hidden files

By default hidden files will show for users with `com.apple.finder AppleShowAllFiles`
set to `TRUE`. This can be worked around by moving all hidden files outside the initial
window size (using `"type": "position"`), this has the side-effect of enabling a scrollbar.

Files to usually move:

- `.background`
- `.DS_Store`
- `.Trashes`
- `.VolumeIcon.icns`

## Alternatives

- [create-dmg](https://github.com/andreyvit/create-dmg/blob/master/README.md), a Bash script
- [dmgbuild](https://pypi.python.org/pypi/dmgbuild), a Python version