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https://github.com/LostTrainDude/astar-pathfinding-unity

A grid-based implementation of the A* Pathfinding algorithm in Unity, that makes use of Priority Queues
https://github.com/LostTrainDude/astar-pathfinding-unity

astar-csharp pathfinding priority-queue unity

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A grid-based implementation of the A* Pathfinding algorithm in Unity, that makes use of Priority Queues

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