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https://github.com/LuisRodriguezLD/Fuse-TapticFeedback
Exposes the UIFeedbackGenerator native API to use in Javascript
https://github.com/LuisRodriguezLD/Fuse-TapticFeedback
apps feedback fuse fusetools taptic
Last synced: about 1 month ago
JSON representation
Exposes the UIFeedbackGenerator native API to use in Javascript
- Host: GitHub
- URL: https://github.com/LuisRodriguezLD/Fuse-TapticFeedback
- Owner: LuisRodriguezLD
- Created: 2017-09-27T15:03:46.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2017-10-18T20:09:35.000Z (about 7 years ago)
- Last Synced: 2024-08-03T04:09:20.494Z (5 months ago)
- Topics: apps, feedback, fuse, fusetools, taptic
- Language: Uno
- Homepage:
- Size: 6.84 KB
- Stars: 1
- Watchers: 1
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-fuse - Fuse Taptic-Feedback - Get access to the iPhone 7's taptic engine. (Open Source)
README
Fuse-TapticFeedback
===================What is this?
-------------Exposes Apple's [UIFeedbackGenerator](https://developer.apple.com/documentation/uikit/uifeedbackgenerator) to use with [Fuse](fusetools.com).
Written in Swift and implemented using Foreign code.How do I use it?
----------
Quite simple, really.
Just `require` it and you are ready to go.It has three styles:
- *Light*
- Medium
- **Heavy**There are also:
- Success
- Error
- WarningExample
----------
```
var Feedback = require("FeedbackModule");
Feedback.Raise("Success");
```> **Important Notes:**
> - Only iPhone 7/7 plus and older have Taptic engine.
> - This API was introduced in iOS 10, you need to build for that OS.
> - Swift 3.2 is necessary if building with Xcode 9.