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https://github.com/M3U8Kit/M3U8Parser

A light weight M3U8 parser. Support X-Key & X-Session-Key.
https://github.com/M3U8Kit/M3U8Parser

cocoapods hls ios m3u8 m3u8-parser objective-c parser

Last synced: 3 months ago
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A light weight M3U8 parser. Support X-Key & X-Session-Key.

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# M3U8Kit

[![Build Status](https://github.com/M3U8Kit/M3U8Parser/workflows/Validation/badge.svg?branch=master&event=push)](https://github.com/M3U8Kit/M3U8Parser/actions)
[![CocoaPods Compatible](https://img.shields.io/cocoapods/v/M3U8Kit.svg)](https://img.shields.io/cocoapods/v/M3U8Kit.svg)
[![Carthage compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage)
[![SPM supported](https://img.shields.io/badge/SPM-supported-4BC51D.svg?style=flat)](https://github.com/apple/swift-package-manager)
![Platform](https://img.shields.io/cocoapods/p/M3U8Kit.svg?style=flat)
[![MIT license](https://img.shields.io/cocoapods/l/M3U8Kit.svg?style=flat)](https://raw.githubusercontent.com/M3U8Kit/M3U8Parser/master/LICENSE)
![Compatiable with EXT-X-VERSION:4](https://img.shields.io/badge/EXT_X_Version:4-supported-4BC51D.svg?style=flat)

## TODO
- [ ] Rewrite with Swift

## New Features
- EXT-X-Version:4 supported
- Add X-Key parser support that is now for each ts resource.
- Add support for AVERAGE-BANDWIDTH property

## Installation

### [Cocoapods](https://cocoapods.org/pods/M3U8Kit)

#### Podfile

Specify it in your Podfile:

```ruby
pod 'M3U8Kit'
```

Then, run the following command:

```bash
$ pod install
```

### [SPM ⚠️](https://github.com/apple/swift-package-manager)

Released from [`0.4.1`](https://github.com/M3U8Kit/M3U8Parser/releases/tag/0.4.1)

### [Carthage](https://github.com/Carthage/Carthage)

#### Cartfile

Specify it in your `Cartfile`:

```ogdl
github "M3U8Kit/M3U8Parser" ~> 1.0.0
```

Run `carthage` to build the framework and drag the built `M3U8Kit.framework` into your Xcode project.

### Manually

If you prefer not to use either of the above mentioned dependency managers, you can integrate `M3U8Parser` into your project manually by adding the files contained in the [Source](https://github.com/M3U8Kit/M3U8Parser/tree/master/Source) folder to your project.

## Usage

- Asynchronous

```objc
#import "NSURL+m3u8.h"

[<#URL#> m3u_loadAsyncCompletion:^(M3U8PlaylistModel *model, NSError *error) {
}];
```

- Synchronous

```objective-c
NSError *error = nil;
M3U8PlaylistModel *model = [[M3U8PlaylistModel alloc]
initWithURL:@"https://xxx.xxx.com/live.m3u8"
error:&error];
```

## License

M3U8Kit is available under the MIT license. See the LICENSE file for more info.