Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/MacTuitui/wgpu-load-test
Examples of how different cards perform far better that others
https://github.com/MacTuitui/wgpu-load-test
Last synced: 5 days ago
JSON representation
Examples of how different cards perform far better that others
- Host: GitHub
- URL: https://github.com/MacTuitui/wgpu-load-test
- Owner: MacTuitui
- License: mit
- Created: 2020-06-19T01:59:39.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2020-06-23T04:56:32.000Z (over 4 years ago)
- Last Synced: 2024-08-02T06:15:42.167Z (3 months ago)
- Language: Rust
- Size: 41 KB
- Stars: 6
- Watchers: 1
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-webgpu - wgpu-load-test - A wgpu stress test, by [Alexis Andre](https://github.com/MacTuitui). (Demos / Safari)
README
# wgpu-load-test
Examples of how different cards perform far better that othersYou should be able to just `cargo run --release` in each directory to get a pretty heavy load that might kill your computer.
I repeat, this will mostly *RENDER YOUR COMPUTER useless. USE AT YOUR OWN RISK.*
* `Vertex` creates a very fine icosphere (> 20 million triangles) and tries to displace all the vertices in a heavy vertex shader. On my Radeon 5500M (MacBookPro 16") I get roughly 10fps. On my linux box with a 2080Ti it's half that. It's mostly due to register pressure (apparently, I'm yet to fully understand the issues here).
* `Physarum` is a compute pass that combines particle simulation and accumulation of traces. The algorithm is described at https://www.sagejenson.com/physarum. It's again running pretty well on my Radeon, but not at all on the RTX. *FIXED now: the buffers were not actually where they should be. This behavior is now fixed in wgpu-rs master!*