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https://github.com/Manquia/gns-jai
Jai binding for ValvE's GameNetworkingSockets C/C++ networking library
https://github.com/Manquia/gns-jai
bindings game-development gamenetworkingsockets jai networking realtime-messaging reliable-messages reliable-udp udp
Last synced: 3 months ago
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Jai binding for ValvE's GameNetworkingSockets C/C++ networking library
- Host: GitHub
- URL: https://github.com/Manquia/gns-jai
- Owner: Manquia
- License: mit
- Created: 2021-02-26T22:57:26.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2021-08-23T01:32:33.000Z (over 3 years ago)
- Last Synced: 2024-08-02T11:21:31.414Z (7 months ago)
- Topics: bindings, game-development, gamenetworkingsockets, jai, networking, realtime-messaging, reliable-messages, reliable-udp, udp
- Language: C
- Homepage:
- Size: 17.3 MB
- Stars: 3
- Watchers: 1
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# gns-jai
Simplified Jai binding for ValvE's GameNetworkingSockets C/C++ networking library.
GameNetworkingSockets github repository: https://github.com/ValveSoftware/GameNetworkingSockets
Module Install Instructions:
============================These bindings can be used via #load or #import.
Provided binary/API details:
```
OS | Build Setup | Tested | Notes
--------+----------------+------------------------+---------
windows | vcpkg/msvc | Win_10=working |
linux | not included | none tested |
mac | not included | none tested |https://github.com/ValveSoftware/GameNetworkingSockets/releases/tag/v1.3.0
Release v1.3.0
commit 9875f39
```If you have any questions feel free to ask me on twitter https://twitter.com/MicahRust