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https://github.com/MarcinSc/gdx-graph
https://github.com/MarcinSc/gdx-graph
Last synced: 15 days ago
JSON representation
- Host: GitHub
- URL: https://github.com/MarcinSc/gdx-graph
- Owner: MarcinSc
- License: other
- Created: 2022-03-27T11:05:52.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2024-07-02T02:39:52.000Z (5 months ago)
- Last Synced: 2024-08-02T07:09:49.020Z (4 months ago)
- Language: Java
- Size: 30.9 MB
- Stars: 44
- Watchers: 6
- Forks: 6
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-libgdx - gdx-graph - Provides a GUI to design your rendering pipeline and shaders, and a library to easily incorporate them into your games. (Resources / Visual Effects)
README
# GDX-graph
A library for [libGDX](https://libgdx.badlogicgames.com/ "libGDX") cross-platform game development framework.
## Status
GDX-graph is undery heavy development at the moment. The devlogs are available
on [YouTube](https://www.youtube.com/playlist?list=PLqpawGIg6Qj5CvjOaCbB536z862XhjPQi)[ ![Download](https://maven-badges.herokuapp.com/maven-central/com.gempukku.libgdx.graph/libgdx-graph/badge.svg) ](https://mvnrepository.com/artifact/com.gempukku.libgdx.graph/libgdx-graph) beta release.
## Goal
The goal is to make game development using libGDX much easier for people who are not very experienced with 2d and 3d
graphics. The project's goal is to not only make game development faster, but also much easier, and remove one of the
biggest barriers of entry into game development - the complexity of efficient rendering.## Documentation
Documentation is available [here on Github](https://github.com/MarcinSc/gdx-graph/wiki).
## Plans
The plan is to cover and abstract out from your game development things like - post-processing effects, efficient and
optimized rendering, as well as advanced particle effects, while allowing for high quality rendering using physically
based rendering or stylized rendering, as well as highly-customizable particle effects.Please consider subscribing to the [YouTube channel](https://www.youtube.com/channel/UCzbGLy819RyOkKb_kmV2kCA) and leave
comments there, on what you'd like to see added to the library.