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https://github.com/MattRix/UnityDecompiled

Now unnecessary, use the official code instead: https://github.com/Unity-Technologies/UnityCsReference
https://github.com/MattRix/UnityDecompiled

c-sharp unity unity3d

Last synced: about 2 months ago
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Now unnecessary, use the official code instead: https://github.com/Unity-Technologies/UnityCsReference

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Unfortunately I had to remove the UnityDecompiled repo due to a request from Unity's legal team.

If you'd like to decompile Unity yourself, find your local UnityEditor.dll and decompile it using either [ILSpy](http://ilspy.net) or [dotPeek](https://www.jetbrains.com/decompiler/) - it's easy!

Thanks to the community for all of your contributions over the past three years, it was a great resource while it lasted!

-Matt

**UPDATE: Unity has now released an [official repo of their C# source code!](https://github.com/Unity-Technologies/UnityCsReference)**