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https://github.com/NatusPella/utility-ai
Open source utility AI system for Unity3D
https://github.com/NatusPella/utility-ai
csharp unity3d work-in-progress
Last synced: about 15 hours ago
JSON representation
Open source utility AI system for Unity3D
- Host: GitHub
- URL: https://github.com/NatusPella/utility-ai
- Owner: NatusPella
- Created: 2019-10-27T13:48:42.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2024-10-27T17:48:23.000Z (15 days ago)
- Last Synced: 2024-10-27T21:07:52.798Z (15 days ago)
- Topics: csharp, unity3d, work-in-progress
- Language: C#
- Size: 178 KB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Utility AI
Open source utility AI system for Unity3D## Setup
1. Add a singular ``Manager`` component to a scene
2. Add an ``Entity`` for each unit that should have AI control
3. Give each ``Entity`` a ``Profile``
4. Tag special objects in the scene using the ``Tag`` component## Flow
An entity selects the best action to take based on the inputs that it has and the weights that different groups of actions have
## Extend
To extend the capabilities you may (easily) create your own classes that derive from ``Input`` or ``Action`` to control AI behaviour. You may also create custom ``TagID`` objects to be able to tag other types of objects in the world for your AI to interact with.