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https://github.com/Nelarius/weekend-raytracer-zig

A Zig implementation of the "Ray Tracing in One Weekend" book
https://github.com/Nelarius/weekend-raytracer-zig

computer-graphics ray-tracing-in-one-weekend raytracing zig

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A Zig implementation of the "Ray Tracing in One Weekend" book

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# Ray Tracing in One Weekend (Zig)

This is a fairly straightforward implementation of Peter Shirley's "Ray Tracing in One Weekend" book in the Zig programming language

To run:

```
$ zig build run -Drelease-fast
```

![cover_image](https://raw.githubusercontent.com/Nelarius/weekend-raytracer-rust/master/img/cover_image.png)

# Dependencies
- [email protected]: https://ziglang.org/
- SDL2: https://wiki.libsdl.org/Installation