https://github.com/Nition/UnityTerrainGrass
Drop-in replacement terrain grass shaders for Unity
https://github.com/Nition/UnityTerrainGrass
grass shader shaderlab shaders unity-3d unity3d
Last synced: 9 months ago
JSON representation
Drop-in replacement terrain grass shaders for Unity
- Host: GitHub
- URL: https://github.com/Nition/UnityTerrainGrass
- Owner: Nition
- License: bsd-2-clause
- Archived: true
- Created: 2017-08-26T02:57:18.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2021-06-07T22:22:01.000Z (over 4 years ago)
- Last Synced: 2024-11-10T15:44:29.438Z (about 1 year ago)
- Topics: grass, shader, shaderlab, shaders, unity-3d, unity3d
- Language: ShaderLab
- Homepage:
- Size: 156 KB
- Stars: 63
- Watchers: 8
- Forks: 18
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
Please note: This repository is no longer maintained.
# UnityTerrainGrass
Drop-in replacement terrain grass shaders for Unity.
Before and after:

These are super basic, just changing the default cutout shader to one with alpha transparency. Performance seems good.
# How to use
Should work in Unity 4 and up, at least until they update the terrain system one day. Probably works in Unity 3 as well.
- Make some built-in Unity terrain with grass.
- Drop the two shaders from this repo anywhere in your Assets folder. They'll automatically override the hidden default ones.
- Press the Refresh button on the grass placing screen.
