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https://github.com/PucklaJ/GoHomeEdit
A framework independent 3D Level editor
https://github.com/PucklaJ/GoHomeEdit
3d-game 3d-world gtk gtk3 gui level-editor
Last synced: 2 months ago
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A framework independent 3D Level editor
- Host: GitHub
- URL: https://github.com/PucklaJ/GoHomeEdit
- Owner: PucklaJ
- License: zlib
- Created: 2018-11-15T14:39:13.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2019-04-14T12:06:08.000Z (almost 6 years ago)
- Last Synced: 2024-11-11T01:17:41.601Z (3 months ago)
- Topics: 3d-game, 3d-world, gtk, gtk3, gui, level-editor
- Language: Go
- Size: 3.32 MB
- Stars: 1
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
# GoHomeEdit
[![License: Zlib](https://img.shields.io/badge/License-Zlib-green.svg)](https://github.com/PucklaMotzer09/GoHomeEdit/blob/master/LICENSE.md)
[![GitHub last commit](https://img.shields.io/github/last-commit/PucklaMotzer09/GoHomeEdit.svg)](https://github.com/PucklaMotzer09/GoHomeEdit/commits/master)A framework independent 3D Level editor (in development)
This level editor is developed because of the lack of a framework independent 3d level editor which can be implemented into every game engine or framework. For 2D games there already is one, [Tiled](https://www.mapeditor.org), but for 3D I could only find some which are not in development anymore. So I came to the conclusion to program my own.
## Features
+ Loading of 3D Models (.obj)
+ Translating, Scaling, Rotating (soon)
+ Save level to xml format (soon)
+ Adding of lights (soon)## Dependencies
[GoHomeEngine](https://github.com/PucklaMotzer09/GoHomeEngine)