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https://github.com/Qfusion/qfusion
Source code for cross-platform OpenGL gaming engine
https://github.com/Qfusion/qfusion
3d-engine angelscript cross-platform-game fps game-engine game-engine-3d gamedev opengl opengl-es quake-engine shadow-mapping
Last synced: 17 days ago
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Source code for cross-platform OpenGL gaming engine
- Host: GitHub
- URL: https://github.com/Qfusion/qfusion
- Owner: Qfusion
- Created: 2013-06-13T20:19:19.000Z (over 11 years ago)
- Default Branch: master
- Last Pushed: 2024-03-30T23:55:14.000Z (8 months ago)
- Last Synced: 2024-08-01T03:28:29.870Z (3 months ago)
- Topics: 3d-engine, angelscript, cross-platform-game, fps, game-engine, game-engine-3d, gamedev, opengl, opengl-es, quake-engine, shadow-mapping
- Language: C
- Homepage: http://qfusion.github.io/qfusion/
- Size: 96.2 MB
- Stars: 325
- Watchers: 34
- Forks: 124
- Open Issues: 10
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# qfusion
[![Build Status][travis-badge]][travis-url]
[![Build Status][appveyor-badge]][appveyor-url]
[![Coverity Scan Build Status][coverity-badge]][coverity-url]http://qfusion.github.io/qfusion/
qfusion is the id Tech 2 derived game engine
## Features (incomplete list)
- Fully open-source under the GPLv2 and easy to mod
- Runs on Linux, macOS, Windows and Android (in development)
- Modern and fast OpenGL 3.0 and OpenGL ES 3.0 renderer, running in a dedicated program thread
- Realtime lighting and shadows via omnidirectional and cascaded shadow maps
- Scriptable User Interface based on XHTML/CSS standards with support for remote content and scalable vector graphics
- Support for vertex and skeletal animation
- HDR & Bloom support with configurable color correction profiles
- Fullscreen Anti-Aliasing support in the form of MSAA or FXAA
- Powerful multiplayer & eSports features (global stats, friend lists, IRC, TV-server, etc.)
- Ready to go FPS example gametype scripts from Warsow
- Multithreaded sound mixer design
- OpenAL support
- Hardware-accelerated Ogg Theora video playback## Extensible
- C/C++ mods (plugins) can ship new gameplay features while maintaining compatibility with the core
- UI and game mechanics scriptable with AngelScript (C++ style syntax)
- Flexible HUD scripting
- "Pure" (models, maps, textures, sounds) game content is automatically delivered to players by game servers
- Players are allowed to locally override non-"pure" game content## Notable games
- Warsow## License (GPLv2)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.[travis-badge]: https://travis-ci.org/Qfusion/qfusion.svg?branch=master
[travis-url]: https://travis-ci.org/Qfusion/qfusion
[appveyor-badge]: https://ci.appveyor.com/api/projects/status/ijn380lud31mepv6?svg=true
[appveyor-url]: https://ci.appveyor.com/project/viciious/qfusion
[coverity-badge]: https://scan.coverity.com/projects/qfusion/badge.svg
[coverity-url]: https://scan.coverity.com/projects/qfusion