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https://github.com/QianMo/PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
https://github.com/QianMo/PBR-White-Paper
ebook game-development pbr physically-based-rendering real-time-rendering shader white-paper
Last synced: 3 months ago
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⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
- Host: GitHub
- URL: https://github.com/QianMo/PBR-White-Paper
- Owner: QianMo
- License: mit
- Created: 2018-12-23T10:11:02.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2019-10-12T11:59:23.000Z (about 5 years ago)
- Last Synced: 2024-06-21T17:06:50.558Z (5 months ago)
- Topics: ebook, game-development, pbr, physically-based-rendering, real-time-rendering, shader, white-paper
- Homepage:
- Size: 66.3 MB
- Stars: 1,739
- Watchers: 84
- Forks: 351
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE