Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

Awesome Lists | Featured Topics | Projects

https://github.com/RomainLanz/adonis-bull-queue

Queue system based on BullMQ for AdonisJS
https://github.com/RomainLanz/adonis-bull-queue

adonis-framework adonisjs queue queue-worker

Last synced: about 1 month ago
JSON representation

Queue system based on BullMQ for AdonisJS

Awesome Lists containing this project

README

        


@rlanz/bull-queue


Download
Version
License

`@rlanz/bull-queue` is a queue system based on [BullMQ](https://github.com/taskforcesh/bullmq)
for [AdonisJS](https://adonisjs.com/).

> [!NOTE]
> You must have a Redis server running on your machine.

---

## Getting Started

This package is available in the npm registry.

```bash
node ace add @rlanz/bull-queue
```

## Usage

The `queue` service gives you access to the `dispatch` method.
It will dispatch the linked job to the queue with the given payload.

```ts
import queue from '@rlanz/bull-queue/services/main';

queue.dispatch(RegisterStripeCustomer, {...});

// You can also specify options for a specific job
queue.dispatch(RegisterStripeCustomer, {...}, {
queueName: 'stripe',
});
```

You can create a job by running `node ace make:job {job}`.
This will create the job within your `app/jobs` directory.

The `handle` method is what gets called when the jobs is processed while
the `rescue` method is called when the max attempts of the job has been reached.

You can remove the `rescue` method if you want.

Since the job instance is passed to the constructor, you can easily send notifications with the `rescue` method. See [this page](https://api.docs.bullmq.io/classes/Job.html) for full documentation on the job instance.

**Example job file:**

```ts
// app/jobs/register_stripe_customer.ts
import { Job } from '@rlanz/bull-queue'

interface RegisterStripeCustomerPayload {
userId: string;
};

export default class RegisterStripeCustomer extends Job {
static get $$filepath() {
return import.meta.url
}

public async handle(payload: RegisterStripeCustomerPayload) {
// ...
}

/**
* This is an optional method that gets called if it exists when the retries has exceeded and is marked failed.
*/
public async rescue(payload: RegisterStripeCustomerPayload, error: Error) {}
}
```

#### Job Attempts

By default, all jobs have a retry of 3 and this is set within your `config/queue.ts` under the `jobs` object.

You can also set the attempts on a call basis by passing the override as shown below:

```ts
queue.dispatch(SomeJob, {...}, { attempts: 3 })
```

#### Delayed retries

If you need to add delays between retries, you can either set it globally via by adding this to your `config/queue.ts`:

```ts
// config/queue.ts
import { defineConfig } from '@rlanz/bull-queue'

export default defineConfig({
// ...

jobs: {
attempts: 3,
backoff: {
type: 'exponential',
delay: 5000,
}
}
})
```

Or... you can also do it per job:

```ts
queue.dispatch(Somejob, {...}, {
attempts: 3,
backoff: { type: 'exponential', delay: 5000 }
})
```

With that configuration above, BullMQ will first add a 5s delay before the first retry, 20s before the 2nd, and 40s for the 3rd.

You can visit [this page](https://docs.bullmq.io/guide/retrying-failing-jobs) on further explanation / other retry options.

#### Running the queue

Run the queue worker with the following ace command:

```bash
node ace queue:listen

# or

node ace queue:listen --queue=stripe

# or

node ace queue:listen --queue=stripe,cloudflare
```

Once done, you will see the message `Queue processing started`.