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https://github.com/RomanZhu/Entitas-Sync-Framework
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
https://github.com/RomanZhu/Entitas-Sync-Framework
autosync c-sharp client-server codegenerator csharp ecs enet entitas entitas-csharp entity-component-system game game-development gamedev generator multiplayer networking sync unity
Last synced: about 1 month ago
JSON representation
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
- Host: GitHub
- URL: https://github.com/RomanZhu/Entitas-Sync-Framework
- Owner: RomanZhu
- License: mit
- Created: 2019-05-22T11:25:43.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2019-06-12T16:19:38.000Z (over 5 years ago)
- Last Synced: 2024-08-03T05:19:16.787Z (5 months ago)
- Topics: autosync, c-sharp, client-server, codegenerator, csharp, ecs, enet, entitas, entitas-csharp, entity-component-system, game, game-development, gamedev, generator, multiplayer, networking, sync, unity
- Language: C#
- Homepage:
- Size: 1.56 MB
- Stars: 160
- Watchers: 11
- Forks: 20
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- License: LICENSE