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https://github.com/Shealynntate/Glow_Fade_Effect
A shader fading effect made in Unity.
https://github.com/Shealynntate/Glow_Fade_Effect
Last synced: about 1 month ago
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A shader fading effect made in Unity.
- Host: GitHub
- URL: https://github.com/Shealynntate/Glow_Fade_Effect
- Owner: Shealynntate
- License: mit
- Created: 2017-09-26T09:52:50.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2017-09-26T21:27:14.000Z (about 7 years ago)
- Last Synced: 2024-08-03T19:08:02.955Z (5 months ago)
- Language: ShaderLab
- Size: 143 KB
- Stars: 5
- Watchers: 2
- Forks: 4
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Glow Fade Effect
A shader fading effect made in Unity.
This simple setup allows you to create fading trails in a shader that you can apply to any arbitrary mesh.![](http://i.imgur.com/fBXtyOz.gif)
For a detailed tutorial on creating the glow fade effect, you can check out [my site](http://shealyntate.com/glow-fade/).
## Setup
Download the package from [Releases](https://github.com/Shealynntate/Glow_Fade_Effect/releases/tag/v1.0) and import it into your Unity project.
This demo is meant to be used as a starting point for designing your own fading effects.
The shader parameters exposed in the editor should give you full control over the effect.## License
[MIT](https://github.com/Shealynntate/Glow_Fade_Effect/blob/master/LICENSE)