https://github.com/Skyzi000/AutoVersioning-for-Unity
An asset for Unity to automatically update the version number using Git.
https://github.com/Skyzi000/AutoVersioning-for-Unity
automation unity unity3d versioning
Last synced: about 1 year ago
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An asset for Unity to automatically update the version number using Git.
- Host: GitHub
- URL: https://github.com/Skyzi000/AutoVersioning-for-Unity
- Owner: Skyzi000
- License: mit
- Created: 2022-02-25T15:47:40.000Z (over 4 years ago)
- Default Branch: main
- Last Pushed: 2023-11-11T09:10:03.000Z (over 2 years ago)
- Last Synced: 2024-11-10T17:45:15.590Z (over 1 year ago)
- Topics: automation, unity, unity3d, versioning
- Language: C#
- Homepage:
- Size: 142 KB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
# AutoVersioning for Unity
[](https://github.com/Skyzi000/AutoVersioning-for-Unity/tags)
[](https://github.com/Skyzi000/AutoVersioning-for-Unity/blob/main/LICENSE.md)
An asset for Unity to automatically update the version number using Git.
It was created with the goal of automatically giving consistent version numbers based on Git history, regardless of whether it is a remote build (e.g. GitLab CI) or a local build.
AutoVersioning version 1.6.0 and above now works without the paid asset OdinInspector!
Without OdinInspector, the UI for VersioningSettings and VersionData in the Inspector will be inconvenient, but the main functionality will not be affected.
## Install
Unity 2020.3 or higher is required
1. Open Window > Package Manager
2. Press the + button in the upper left corner
3. Select "Add package from git URL..."

4. Enter `https://github.com/Skyzi000/AutoVersioning-for-Unity.git`
## Settings
