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https://github.com/SoftUni/CDN-Video-Uploader
Video Uploader and Transcoder for UCDN
https://github.com/SoftUni/CDN-Video-Uploader
csharp ffmpeg transcoding video video-processing
Last synced: 3 days ago
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Video Uploader and Transcoder for UCDN
- Host: GitHub
- URL: https://github.com/SoftUni/CDN-Video-Uploader
- Owner: SoftUni
- License: mit
- Created: 2020-11-05T15:49:11.000Z (about 4 years ago)
- Default Branch: main
- Last Pushed: 2024-06-11T15:46:50.000Z (5 months ago)
- Last Synced: 2024-07-11T15:47:34.020Z (4 months ago)
- Topics: csharp, ffmpeg, transcoding, video, video-processing
- Language: C#
- Homepage:
- Size: 530 KB
- Stars: 8
- Watchers: 4
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# CDN Video Transcoder & Uploader Tool
A tool for **transcoding** and **uploading** videos to a CDN network for **HLS video streaming**.
- **Input**: video file (AVI, MKV, MP4, WMV) @ 1080p (or higher) resolution
- **Output**: video file converted to streamable MP4 video at several bitrates:
- MP4 @ `1080p` (~ 1100 kbps bitrate)
- MP4 @ `720p` (~ 650 kbps bitrate)
- MP4 @ `480p` (~ 400 kbps bitrate)
- MP4 @ `360p` (~ 250 kbps bitrate) -> optional
- MP4 @ `240p` (~ 150 kbps bitrate)
- **Upload**: the files are uploaded through to FTP to the target CDN network## Screenshots
![CDN-Video-Uploader-screenshot - Main form](https://user-images.githubusercontent.com/1689586/102526744-cfcc0280-40a4-11eb-8a0c-0d3777e1b5a4.png)
![CDN-Video-Uploader-screenshot - FTP connect](https://user-images.githubusercontent.com/1689586/102702460-b45f2400-426b-11eb-8660-6bdc3f10c8b4.png)
![CDN-Video-Uploader-screenshot - Job details](https://user-images.githubusercontent.com/1689586/102702471-d5c01000-426b-11eb-8d58-508329aa0f21.png)
## Video Transcoding (CPU-based, using libx264)
The tool uses internally [`ffmpeg`](https://ffmpeg.org) with the following default parameters for VoD streaming (using libx264-based CPU video encoder + decoder):
```
1080p (1000-1200kbps)
ffmpeg.exe -i input.mp4 -c:v libx264 -s 1920x1080 -r 30 -g 60 -crf 25 -maxrate 1500k -bufsize 3000k -c:a aac -b:a 192k -y sample-1080p.mp4720p (600-800 kbps)
ffmpeg.exe -i input.mp4 -c:v libx264 -s 1280x720 -r 30 -g 60 -crf 24 -maxrate 1000k -bufsize 2000k -c:a aac -b:a 128k -y sample-720p.mp4480p (350-450 kbps)
ffmpeg.exe -i input.mp4 -c:v libx264 -s 854x480 -r 25 -g 50 -crf 23 -maxrate 600k -bufsize 1200k -c:a aac -b:a 96k -y sample-480p.mp4360p (200-300 kbps)
ffmpeg.exe -i input.mp4 -c:v libx264 -s 640x360 -r 24 -g 48 -crf 24 -maxrate 400k -bufsize 800k -c:a aac -b:a 64k -y sample-360p.mp4240p (100-200 kbps)
ffmpeg.exe -i input.mp4 -c:v libx264 -s 426x240 -r 15 -g 30 -crf 25 -maxrate 250k -bufsize 500k -c:a aac -b:a 48k -y sample-240p.mp4
```Notes:
- The above commands use CPU-based transcoding (using the `libx264` CPU encoder) --> it is slow
- Frames per second (fps): 30 fps for hi-res streams; 15-25 fps for low-res streams
- The audio is also resampled: 128-192 kbps for his-res streams; 48-96 kbps for low-res streamsLinks:
- https://slhck.info/video/2017/03/01/rate-control.html
- https://developers.google.com/media/vp9/settings/vod## Hardware Accelerated Video Transcoding (NVidia NVENC)
These are the `ffmpeg` settings to achieve similar results (for less encoding time), using the **NVENC hardware accelerated video encoding** (NVidia GPU, decoder `h264_cuvid`, encoder `h264_nvenc`):
```
1080p (1000-1200kbps)
ffmpeg.exe -c:v h264_cuvid -resize 1920x1080 -i input.mp4 -c:v h264_nvenc -r 30 -g 60 -rc vbr -cq 34 -c:a aac -b:a 192k -y sample-1080p.mp4720p (600-800 kbps)
ffmpeg.exe -c:v h264_cuvid -resize 1280x720 -i input.mp4 -c:v h264_nvenc -r 30 -g 60 -rc vbr -multipass fullres -cq 34 -c:a aac -b:a 128k -y sample-720p.mp4480p (350-450 kbps)
ffmpeg.exe -c:v h264_cuvid -resize 854x480 -i input.mp4 -c:v h264_nvenc -r 25 -g 50 -rc vbr -multipass fullres -cq 32 -c:a aac -b:a 96k -y sample-480p.mp4360p (200-300 kbps)
ffmpeg.exe -c:v h264_cuvid -resize 854x480 -i input.mp4 -c:v h264_nvenc -r 24 -g 48 -rc vbr -multipass fullres -cq 37 -c:a aac -b:a 64k -y sample-360p.mp4240p (100-200 kbps)
ffmpeg.exe -c:v h264_cuvid -resize 426x240 -i input.mp4 -c:v h264_nvenc -r 15 -g 30 -rc vbr -multipass fullres -cq 32 -c:a aac -b:a 48k -y sample-240p.mp4
```Notes:
- Multipass for 1080p is intentionally swiched off, because it slows down the transcoding speed by 45%, with no visible improvement
- The above commands are designed to run on Windows machine, with NVidia graphics card, which supports hardware video encoding & decoding
- Require the latest NVidia drivers, installed in your Windows machine
- Require the latest `ffmpeg` for Windows (from Nov 2020 or later)
- Choose the encoder / decoder GPU by: `-gpu 0` / `-gpu 1` / `-gpu 2` ... (if you have multiple GPUs)
Tested with `ffmpeg version 2020-11-29-git-f194cedfe6-full_build-www.gyan.dev`:
- https://www.gyan.dev/ffmpeg/builds/packages/ffmpeg-2020-11-29-git-f194cedfe6-full_build.7zLinks:
- https://developer.nvidia.com/blog/nvidia-ffmpeg-transcoding-guide/
- https://docs.nvidia.com/video-technologies/video-codec-sdk/ffmpeg-with-nvidia-gpu/
- https://gist.github.com/nakov/63375816c9d3201c499b15b110ca6136### Video Cards for Hardware Transcoding
This list describes the **performance of NVidia video cards for video encoding** (NVENC / NVDEC):
- https://www.elpamsoft.com/?p=Plex-Hardware-Transcoding
### The Max NVENC Sessions Limit
NVidia drivers apply an internal software-based **limitation on the maximum number of NVENC video encoding sessions** (how many files can be encoded simultaneously with `ffmpeg`). This software limitation aritificially reduces the performance of parallel video encoding. NVidia wants you to purchase more expensive video card if you want to encode more videos in parallel. The card's hardware is capable to encode more videos in parallel, but NVidia drivers artificially limit this.To remove the NVENC sessions restriction, you can use the **NVENC patch** tool for the NVidia video drivers (on your own risk): https://github.com/keylase/nvidia-patch/tree/master/win.
## Hardware Accelerated Video Transcoding for Intel Quick Sync (QVC) GPU
If you have **Intel video card (GPU)**, which is usually built in most Intel processors, you can use it for hardware-accelerated video transcoding (with Intel Quick Sync). Example of using Intel GPU transcoder, with variable bitrate, limited by video quality (recommended). It uses `h264_qsv` as decoder and `h264_qsv` as encoder:
```
ffmpeg.exe -c:v h264_qsv -i input.mp4 -c:v h264_qsv -s 426x240 -r 24 -global_quality 28 -look_ahead 1 -c:a aac -b:a 48k -y output-240p.mp4
```CPU-based decoder + Intel GPU-based encoder:
```
ffmpeg.exe -i input.mp4 -c:v h264_qsv -s 426x240 -r 24 -global_quality 28 -look_ahead 1 -c:a aac -b:a 48k -y output-240p.mp4
```Intel GPU encoder + GPU decoder (videos size is limited by bitrate):
```
ffmpeg.exe -c:v h264_qsv -i input.mp4 -c:v h264_qsv -s 426x240 -r 24 -g 48 -b:v 200k -maxrate 250k -bufsize 500k -c:a aac -b:a 48k -y output-240p.mp4
```## Combining Multiple GPUs + CPU for faster Transcoding
This example demonstrates how to **combine 2 NVidia GPUs + 1 Intel GPU + 1 Intel CPU**, which are available on a single machine with Intel CPU + built-in Intel GPU + 2 additional NVidia video cards. These are the transcoding seettings for the CDN Video Uploader for 1080p, 720p, 480p and 240p:
```
1080p | ffmpeg.exe -c:v h264_cuvid -gpu 0 -resize 1920x1080 -i {input} -c:v h264_nvenc -gpu 0 -r 30 -g 60 -rc vbr -cq 34 -c:a aac -b:a 192k -y {output}
720p | ffmpeg.exe -c:v h264_cuvid -gpu 1 -resize 1280x720 -i {input} -c:v h264_nvenc -gpu 1 -r 30 -g 60 -rc vbr -multipass fullres -cq 34 -c:a aac -b:a 128k -y {output}
480p | ffmpeg.exe -c:v h264_cuvid -gpu 0 -resize 854x480 -i {input} -c:v h264_nvenc -gpu 0 -r 25 -g 50 -rc vbr -multipass fullres -cq 32 -c:a aac -b:a 96k -y {output}
240p | ffmpeg.exe -i {input} -c:v h264_qsv -s 426x240 -r 15 -global_quality 28 -look_ahead 1 -c:a aac -b:a 48k -y {output}
```
In the above setup we assume we have NVidia card with 2 GPUs + Intel GPU (in the built-in video card):
- 1080p and 480p videos are decoded and encoded on NVidia GPU 0
- 720p video is decoded and encoded on NVidia GPU 1
- 240p video is decoded on CPU and encoded on Intel GPU
Thus the time for the entire transcoding process is ~ 3 times faster than when we use only one GPU.## HLS Stream on UCDN
The tool generates **HLS adaptable bitrate stream**, using the standard API from UCDN. Its generates `m3u8` HLS playlist URL like this:
```
https://11461-1.b.cdn12.com/hls/videos-2024/sample-,240,360,720,1080,p.mp4/urlset/master.m3u8
```
The above playlist combines the following transcoded `mp4` streamable video files (already uploaded at the CDN):
```
https://11461-1.b.cdn12.com/videos-2024/sample-240p.mp4
https://11461-1.b.cdn12.com/videos-2024/sample-360p.mp4
https://11461-1.b.cdn12.com/videos-2024/sample-720p.mp4
https://11461-1.b.cdn12.com/videos-2024/sample-1080p.mp4
```## App Settings
![image](https://github.com/SoftUni/CDN-Video-Uploader/assets/1689586/05729e5c-251c-40b5-bc6e-cbcce655a85c)
App settings are used to configure:
- Save FTP credentials (yes / no)
- How many transcoding sessions to run in parallel (depends on your hardware, when you have 2 GPUs, use 2 sessions)
- Video transcoding profiles --> configure the resolutions for transcoding (typically 1080p, 720p, 480p and 240p) and the respective `ffmpeg` commands with the transcoding parameters and hardware acceleration parameters
- CDN patterns for generating HLS playlists in `m3u8` format. Different folders at the FTP server can be mapped to different CDN hostnames. The exact output URL formats is highly dependent on the specific CDN API for transmuxing a set of `mp4` files to `m3u8` playlist.## App Requirements
- Windows OS with .NET Framework
- `ffmpeg`, locally installed and configured in the system PATH
- NVidia graphics card + latest drivers (if you use hardware encoding)
## Technology Stack
- C#, Windows Forms, .NET Framework, Visual Studio## App Architecture Overview
Behind the Windows Forms based UI the project uses a queue of **jobs**, which hold a sequence of **actions**.
- Both **jobs** and **actions** are designed to run **asynchronously** and implement a single interface `ExecutableAction`, which defines basic **operations** (like **start**, **update state** and **stop**), some **events** (state changed, error occured) and **execution state** (not started, running, completed suuccessfully, failed, canceled).
- **Jobs** hold a sequence of actions (like "transcode to 720p", "FTP upload transcoded file" and others).
- Jobs wait in the **"active jobs" queue**, then execute and when they finish (succeed, fail or cancel), they are moved to another **queue "completed jobs"**.
- **Actions** hold a single task to be executed, such as "transcode an input file to certain profile (e.g. 720p)" or "upload video file to FTP".
- Actions supported: `TranscodeAction` and `UploadAction`The **jobs scheduler** runs asynchronously and activates **once per second** to do the following:
- **Update the state of each job**. This causes the jobs to internally update the states of their actions.
- When an action is completed successfully, start the **next action** in the job.
- When all actions in a job are completed suuccessfully (or certain action is failed or is canceled), move the job to the "completed jobs" queue.The FTP functionality is based on [FluentFTP library](https://github.com/robinrodricks/FluentFTP).