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https://github.com/SwiftcordApp/DiscordKit
The Discord API implementation behind Swiftcord, implemented completely from scratch in Swift
https://github.com/SwiftcordApp/DiscordKit
bot discord discord-bot framework library swift
Last synced: 3 months ago
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The Discord API implementation behind Swiftcord, implemented completely from scratch in Swift
- Host: GitHub
- URL: https://github.com/SwiftcordApp/DiscordKit
- Owner: SwiftcordApp
- Created: 2022-05-16T15:15:07.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-05-29T08:52:25.000Z (5 months ago)
- Last Synced: 2024-07-05T13:37:25.987Z (4 months ago)
- Topics: bot, discord, discord-bot, framework, library, swift
- Language: Swift
- Homepage: https://swiftcord.gitbook.io/discordkit-guide/
- Size: 6.83 MB
- Stars: 328
- Watchers: 6
- Forks: 34
- Open Issues: 8
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
DiscordKit
Package for interacting with Discord's API to build Swift bots
> DiscordKit for Bots is now released! Use DiscordKit to create that bot you've been
> looking to make, in the Swift that you know and love!## About
DiscordKit is a Swift package for creating Discord bots in Swift.
**If DiscordKit has helped you, please give it a ⭐ star and consider sponsoring! It
keeps me motivated to continue developing this and other projects.**## Installation
### Swift Package Manager (SPM):
Package.swift
Add the following to your `Package.swift`:
```swift
.package(url: "https://github.com/SwiftcordApp/DiscordKit", branch: "main")
```Xcode Project
Add a package dependancy in your Xcode project with the following parameters:
**Package URL:**
```
https://github.com/SwiftcordApp/DiscordKit
```**Branch:**
```
main
```**Product:**
- [x] DiscordKitBotFor more detailed instructions, refer to [this page](https://app.gitbook.com/o/bq2pyf3PEDPf2CURHt4z/s/WJuHiYLW9jKqPb7h8D7t/getting-started/installation)
in the DiscordKit guide.## Example Usage
Create a simple bot with a **/ping** command:
```swift
import DiscordKitBotlet bot = Client(intents: .unprivileged)
// Guild to register commands in. If the COMMAND_GUILD_ID environment variable is set, commands are scoped
// to that server and update instantly, useful for debugging. Otherwise, they are registered globally.
let commandGuildID = ProcessInfo.processInfo.environment["COMMAND_GUILD_ID"]bot.ready.listen {
print("Logged in as \(bot.user!.username)#\(bot.user!.discriminator)!")try? await bot.registerApplicationCommands(guild: commandGuildID) {
NewAppCommand("ping", description: "Ping me!") { interaction in
try? await interaction.reply("Pong!")
}
}
}bot.login() // Reads the bot token from the DISCORD_TOKEN environment variable and logs in with the token
// Run the main RunLoop to prevent the program from exiting
RunLoop.main.run()
```
_(Yes, that's really the whole code, no messing with registering commands with the REST
API or anything!)_Not sure what to do next? Check out the guide below, which walks you through
all the steps to create your own Discord bot!## Resources
Here are some (WIP) resources that might be useful while developing with DiscordKit.
* [DiscordKit Guide](https://swiftcord.gitbook.io/discordkit-guide/)
* [Developer Documentation](https://swiftcordapp.github.io/DiscordKit/documentation/discordkitbot/) (Built with DocC)## Platform Support
Currently, DiscordKit only offically supports macOS versions 11 and up. Theoretically, you should be able to compile and use DiscordKit on any Apple platform with equivalent APIs, however this has not been tested and is considered an unsupported setup.
DiscordKitBot and DiscordKitCore is supported on Linux, but not DiscordKit itself. However, you are able to develop and host bots made with DiscordKit on Linux.
Windows is not supported natively at the moment. The recommended method is to use Windows Subsystem for Linux to do any development/hosting of DiscordKit bots on Windows. Native support may come in the future.