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https://github.com/TheMasonX/UnityPCSS
Nvidia's PCSS soft shadow algorithm implemented in Unity
https://github.com/TheMasonX/UnityPCSS
graphics pcss shader shaderlab shadow shadow-mapping soft-shadows unity unity-asset unity-shader unity3d
Last synced: 3 months ago
JSON representation
Nvidia's PCSS soft shadow algorithm implemented in Unity
- Host: GitHub
- URL: https://github.com/TheMasonX/UnityPCSS
- Owner: TheMasonX
- License: mit
- Created: 2017-01-24T20:17:52.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2019-08-05T00:04:57.000Z (over 5 years ago)
- Last Synced: 2024-06-06T23:38:43.773Z (5 months ago)
- Topics: graphics, pcss, shader, shaderlab, shadow, shadow-mapping, soft-shadows, unity, unity-asset, unity-shader, unity3d
- Language: C#
- Size: 103 MB
- Stars: 725
- Watchers: 62
- Forks: 81
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-unity3d - UnityPCSS - Nvidia's PCSS soft shadow algorithm implemented in Unity (Open Source Repositories / Effect and Shaders)
- awesome-opensource-unity - UnityPCSS - Nvidia's PCSS soft shadow algorithm implemented in Unity. (Open Source Packages / Effect and Shaders)