Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/Thirumurugan7/Proof-of-new-player
It's a zk graph for registering new player in an On-chain Game (BlockBattle)
https://github.com/Thirumurugan7/Proof-of-new-player
Last synced: 3 months ago
JSON representation
It's a zk graph for registering new player in an On-chain Game (BlockBattle)
- Host: GitHub
- URL: https://github.com/Thirumurugan7/Proof-of-new-player
- Owner: Thirumurugan7
- Created: 2024-01-19T09:52:16.000Z (10 months ago)
- Default Branch: main
- Last Pushed: 2024-01-19T10:32:26.000Z (10 months ago)
- Last Synced: 2024-04-22T01:21:07.328Z (7 months ago)
- Language: TypeScript
- Size: 48.8 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-ora - Proof of New Player
README
# Proof of New Player
It is a ZK Graph which helps taking the registration process to offchain using Hyperoracle.
Here the deployed contract address:
` 0x90183Ca84c58e9126D2EE925715875c13d103962 `
## Usage CLI
> Note: Only `full` image will be processed by zkOracle node. `local` (generated by commands ending with `--local` option) means the zkGraph is compiled locally and only contains partial computation (so that proving and executing will be faster).
The workflow of local zkGraph development must follow: `Develop` (code in /src) -> `Compile` (get compiled wasm image) -> `Execute` (get expected output) -> `Prove` (generate input and pre-test for actual proving in zkOracle) -> `Verify` (verify proof on-chain).
To upload and publish your zkGraph, you should `Upload` (upload code to IPFS), and then `Publish` (register zkGraph on onchain zkGraph Registry).
## Commonly used commands
- **compile**: `npx zkgraph compile`
- **exec**: `npx zkgraph exec `
- **prove**: ` npx zkgraph prove -i|-t|-p`
- ……Read more: https://github.com/hyperoracle/zkgraph-cli#cli