https://github.com/TomDotScott/Unity-Procedural-Landscape-Generation
An experiment into procedural generation to generate landmasses and landscapes using Perlin noise.
https://github.com/TomDotScott/Unity-Procedural-Landscape-Generation
meshes perlin-noise procedural-generation unity
Last synced: about 1 year ago
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An experiment into procedural generation to generate landmasses and landscapes using Perlin noise.
- Host: GitHub
- URL: https://github.com/TomDotScott/Unity-Procedural-Landscape-Generation
- Owner: TomDotScott
- Created: 2020-06-07T15:05:59.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2021-01-27T14:59:32.000Z (over 5 years ago)
- Last Synced: 2024-08-03T05:14:55.429Z (almost 2 years ago)
- Topics: meshes, perlin-noise, procedural-generation, unity
- Language: C#
- Homepage:
- Size: 409 MB
- Stars: 20
- Watchers: 2
- Forks: 3
- Open Issues: 0
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Metadata Files:
- Readme: README.md