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https://github.com/TriceHelix/BurstSkinning

Fast Mesh Skinning on the CPU using Linear Blend (LBS) and Dual Quaternion (DQS) utilizing the Unity Jobs system and Burst compilation
https://github.com/TriceHelix/BurstSkinning

burst-compiler csharp job-system skinning unity

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Fast Mesh Skinning on the CPU using Linear Blend (LBS) and Dual Quaternion (DQS) utilizing the Unity Jobs system and Burst compilation

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