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https://github.com/Tuna-Terps/SeaShell-greyhack-game

Collection of scripts used for the game grey hack
https://github.com/Tuna-Terps/SeaShell-greyhack-game

greyhack greyhackscripts greyscript miniscript

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Collection of scripts used for the game grey hack

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README

        

SeaShell 1.0.7a


A collection of scripts written for use in the game grey hack https://store.steampowered.com/app/605230/Grey_Hack/




**Nightly** not available yet

Acknowledgments

// Thank you @github: WyattSL for the GreyHack Game documentation

// Thank you @github: psimonson for https://github.com/psimonson/greyhack-scripts/tree/master/v0.8/scripts

// Thank you to the members of the GreyHack community & discord



## INSTALL ##

SeaShell installation guide:
https://www.youtube.com/watch?v=rGP8ajRrfPs
# BASIC INSTALL *installer script* #

1.) Compile the installer script

2.) Run installer with -a argument to create the required file structure

# MANUAL COMPILE #

-- You will need to compile the following files, name the binary the same, removing the .src extension

-- You can pass the src code from here to the files, then easily recompile them all using the installer, or individual files manually as updates occur

-- adjust the paths for the refernce code in main.src

ex: import_code("/home/USER/src/utils.src") -- only if done manually !!



MAIN PROGRAM


1.) utils.src --> ** MUST ALLOW IMPORTS **

2.) core.src --> ** MUST ALLOW IMPORTS **

3.) modules.src --> ** MUST ALLOW IMPORTS **

4.) main.src --> RENAME TO ss


ESSENTIAL COMMANDS


1.) -cfg -ccd --> builds entire user cache

2.) entry --> main automated remote entry

3.) local --> main local entry tool

4.) wipe --> system | logs | etc wiper

5.) mx | crypto | apt-get --> host library loader

6.) crab --> command prefix to run functions in a local context, remotely!

Once complete, the only required filed are ss
# LOCAL DB # (NPC PW hashes)

1.) Youll need the dictionary files from https://github.com/linuxgruven/dictionary

2.) The script will ask you to paste the contents into the script, using CTRL+SHIFT+V copy the correspnding.src to the terminal running installer.

3.) You will be prompted for your user in order for the builder script to build the hashes

4. The installer script can be ran in stages, or provides a full installation.
# WEAK LIB # (MP only)

The script makes use of a WEAK LIBRARY to perform major operations

Currently it is utilizing init.so version _ hosted in game on www.google.com labelled as init.weak.so

Donwload this file to /path/to/cache/ss.libs/weak and rename it as init.so , see -h rn

DELETE ALL SRC FILES ONCE YOU HAVE SUCCESFULLY RAN SS


SeaShell Features



1.) Manage multiple objects in a sandbox environment

2.) Capture net sessions remotely, return exploit objects from launched binaries

3.) Internal & External LAN bouncing

4.) Extensive surf mode which intends to replicate all vanilla commands

5.) Extended rshell-interface and commands

6.) FileSystem browser, editor, deleter ;)

7.) Service Manager & Site Builder

& More !





Usage



I have had some questions on how to best utilize in game & Here are some tips;


1.) Your most utilized command will be "entry" simply use a ip/domain as a command name to begin !

2.) The help menu if your friend ! Use command -h commandName to see usage

3.) crab is a prefix for all seashell commands to allow local functions to be executed on remote hosts without needing to upload seashell

4.) mx is a command to dynamically load and unload metaxploit to those systems


Hope you enjoy if you find useful;


"Surf Mode"





C.R.A.B command relay access bridge






command chaining






port entry







netsession menu







exploit selection + chaining







global objects







LAN mappin





File Editor









WiFi all in one







R.A.F.T remote assignment fulfillment tool