https://github.com/Tuntenfisch/Voxels
GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.
https://github.com/Tuntenfisch/Voxels
dual-contouring gpu unity
Last synced: about 2 months ago
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GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.
- Host: GitHub
- URL: https://github.com/Tuntenfisch/Voxels
- Owner: Tuntenfisch
- License: mit
- Created: 2021-03-18T12:22:57.000Z (over 4 years ago)
- Default Branch: release
- Last Pushed: 2022-08-20T19:56:52.000Z (almost 3 years ago)
- Last Synced: 2024-11-10T17:46:36.640Z (7 months ago)
- Topics: dual-contouring, gpu, unity
- Language: C#
- Homepage:
- Size: 66.1 MB
- Stars: 265
- Watchers: 8
- Forks: 39
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- License: LICENSE