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https://github.com/Twinside/Rasterific
A drawing engine in Haskell
https://github.com/Twinside/Rasterific
Last synced: 2 months ago
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A drawing engine in Haskell
- Host: GitHub
- URL: https://github.com/Twinside/Rasterific
- Owner: Twinside
- License: bsd-3-clause
- Created: 2013-12-17T18:46:27.000Z (about 11 years ago)
- Default Branch: master
- Last Pushed: 2021-05-26T21:27:48.000Z (over 3 years ago)
- Last Synced: 2024-08-02T01:26:42.207Z (6 months ago)
- Language: Haskell
- Homepage:
- Size: 1.39 MB
- Stars: 140
- Watchers: 9
- Forks: 11
- Open Issues: 9
-
Metadata Files:
- Readme: README.md
- Changelog: changelog
- License: LICENSE
Awesome Lists containing this project
README
Rasterific
==========![Rasterific logo](https://raw.github.com/Twinside/Rasterific/master/img/logo.png)
[![Hackage](https://img.shields.io/hackage/v/Rasterific.svg)](http://hackage.haskell.org/package/Rasterific)
Rasterific is a Haskell rasterization engine (a vectorial renderer)
implemented on top of [JuicyPixels](https://github.com/Twinside/Juicy.Pixels).
Rasterific bases its text rendering on [FontyFruity](https://github.com/Twinside/FontyFruity).Main capability
---------------* Draw vector graphics to an image.
* Export graphics to PDF (since 0.6).Design
------
The renderer design is based on the
[Nile](https://github.com/damelang/nile) /
[Gezira](https://github.com/damelang/gezira) renderer from the STEP
project from the [VPRI](http://www.vpri.org/index.html) institute. The
interesting thing about this renderer is the conciseness of it's
implementation, providing antialiased rendering in the way.