https://github.com/V-Sekai/godot_xr_vignette
XR Tunneling shader for Godot Engine
https://github.com/V-Sekai/godot_xr_vignette
godotengine shaders xr-tunneling
Last synced: 23 days ago
JSON representation
XR Tunneling shader for Godot Engine
- Host: GitHub
- URL: https://github.com/V-Sekai/godot_xr_vignette
- Owner: V-Sekai
- License: apache-2.0
- Created: 2022-06-14T10:16:09.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2025-01-25T02:03:57.000Z (3 months ago)
- Last Synced: 2025-03-23T22:07:10.180Z (24 days ago)
- Topics: godotengine, shaders, xr-tunneling
- Language: GDScript
- Size: 119 KB
- Stars: 4
- Watchers: 3
- Forks: 1
- Open Issues: 1
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Metadata Files:
- Readme: README.txt
- License: LICENSE.txt
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README
Tunneling shader based on Daydream Elements by Google, Inc.
Made for Godot 4.0, currently in alpha.See documentation here:
https://developers.google.com/vr/elements/tunnelingOriginal Unity source code downloaded from here:
https://github.com/ChristophGeske/ARCoreInsideOutTrackingGearVr/blob/master/VuforiaTracking(Experimental)/Assets/DaydreamElements/Elements/TunnelingDoes not currently support the cage shader.