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https://github.com/ValeriyKr/sfb

Flappy Bird clone, written in sed
https://github.com/ValeriyKr/sfb

madness sed sfb shell system-programming

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Flappy Bird clone, written in sed

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# sfb
`sfb` -- Flappy Bird clone written in sed.

![screenshot](https://raw.githubusercontent.com/ValeriyKr/sfb/master/screenshot.png)

Implemented:
* Collisions;
* Level generation;
* Columns' movement;
* User's input handling;
* Score count;
* Colorful output;
* Choice of the color scheme;
* Bird's movement.

Not implemented:
* Level randomization;
* Background music.

---
### How to play
```
$ git clone https://github.com/ValeriyKr/sfb.git
$ cd sfb
$ ./sfb.sh
```
Move up with `k` button. No more movements implemented. It's the original way,

There are three color schemes, `none`, `light` and `full`.
You should choose one when you start playing by passing it as a command-line argument.
* `none` is internal representation of field. It's ugly.
* `light` can be used if `full` is too bright for you or if it lags.
I was experiencing delays in remote system and used this.
* `full` is the prettiest.
It is recommended for default playing.