https://github.com/ValeriyKr/sfb
  
  
    Flappy Bird clone, written in sed 
    https://github.com/ValeriyKr/sfb
  
madness sed sfb shell system-programming
        Last synced: 7 months ago 
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Flappy Bird clone, written in sed
- Host: GitHub
 - URL: https://github.com/ValeriyKr/sfb
 - Owner: ValeriyKr
 - License: mit
 - Created: 2016-12-07T09:23:18.000Z (almost 9 years ago)
 - Default Branch: master
 - Last Pushed: 2017-01-11T16:58:54.000Z (almost 9 years ago)
 - Last Synced: 2024-11-06T15:43:51.282Z (12 months ago)
 - Topics: madness, sed, sfb, shell, system-programming
 - Language: Shell
 - Homepage:
 - Size: 29.3 KB
 - Stars: 86
 - Watchers: 5
 - Forks: 4
 - Open Issues: 0
 - 
            Metadata Files:
            
- Readme: README.md
 - License: LICENSE
 
 
Awesome Lists containing this project
README
          # sfb
`sfb` -- Flappy Bird clone written in sed.

Implemented:
 * Collisions;
 * Level generation;
 * Columns' movement;
 * User's input handling;
 * Score count;
 * Colorful output;
 * Choice of the color scheme;
 * Bird's movement.
Not implemented:
 * Level randomization;
 * Background music.
---
### How to play
```
$ git clone https://github.com/ValeriyKr/sfb.git
$ cd sfb
$ ./sfb.sh
```
Move up with `k` button. No more movements implemented. It's the original way,
There are three color schemes, `none`, `light` and `full`.
You should choose one when you start playing by passing it as a command-line argument.
 * `none` is internal representation of field. It's ugly.
 * `light` can be used if `full` is too bright for you or if it lags.
   I was experiencing delays in remote system and used this.
 * `full` is the prettiest.
   It is recommended for default playing.