Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/WYVERN2742/Regger
Windows explorer filetype fixer
https://github.com/WYVERN2742/Regger
configuration explorer file-extension file-extensions python windows
Last synced: 8 days ago
JSON representation
Windows explorer filetype fixer
- Host: GitHub
- URL: https://github.com/WYVERN2742/Regger
- Owner: WYVERN2742
- License: mit
- Created: 2019-06-24T02:47:58.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2021-01-25T15:13:08.000Z (almost 4 years ago)
- Last Synced: 2024-08-13T07:09:40.622Z (4 months ago)
- Topics: configuration, explorer, file-extension, file-extensions, python, windows
- Language: Python
- Size: 14.6 KB
- Stars: 2
- Watchers: 0
- Forks: 0
- Open Issues: 1
-
Metadata Files:
- Readme: readme.md
- License: LICENSE
Awesome Lists containing this project
- jimsghstars - WYVERN2742/Regger - Windows explorer filetype fixer (Python)
README
# Regger
Regger is a windows registry editing python file that
changes file associations to correct types and names.It is made with python 3, and has two versions,
one that uses the Central library to leverage
the powerful function set, and another for standalone execution.---
- [Regger](#Regger)
- [File Types](#File-Types)
- [3D Graphics](#3D-Graphics)
- [Creation Kit Engine](#Creation-Kit-Engine)
- [Doom Engine](#Doom-Engine)
- [Fonts](#Fonts)
- [Manufacturing](#Manufacturing)
- [Misc](#Misc)
- [Programming Languages](#Programming-Languages)
- [Text Documents](#Text-Documents)
- [Valve / Source engine](#Valve--Source-engine)---
## File Types
### 3D Graphics
- Legacy 3D Studio File *(Model.3DStudio)*
- *.3ds*
- Collaborative Design Activity *(Model.Khronos.Collada)*
- *.dae*
- GL Transmission File *(Model.Khronos.GLTransmission)*
- *.gltf*
- Polygon File *(Model.Polygon)*
- *.ply*
- Stereo Lithographic Data *(Model.StereoLithography)*
- *.stl*
- Wavefont Material File *(Model.Wavefront.Material)*
- *.mtl*
- Wavefont Object File *(Model.Wavefront)*
- *.obj*### Creation Kit Engine
- Compiled Papyrus *(Language.Papyrus.Compiled)*
- *.pex*
- Papyrus Source *(Language.Papyrus.Source)*
- *.psc*
- NetImmerse Model *(Model.NetImmerse)*
- *.nif*
- Bethesda Archive *(Package.Bethesda.Archive)*
- *.bsa*
- Bethesda Plugin *(Package.Bethesda.Plugin)*
- *.esp*
- Bethesda Sequence *(Package.Bethesda.Sequence)*
- *.seq*### Doom Engine
- Id Software Game Package *(Package.Doom)*
- *.wad*
- *.pk3*### Fonts
- Embedded OpenType Font *(Font.OpenType.Embedded)*
- *.eot*
- OpenType Font *(Font.OpenType)*
- *.otf*
- Web Open Font Format *(Font.Web.OpenFontFormat)*
- *.woff*
- Web Open Font Format v2 *(Font.Web.OpenFontFormat.Version2)*
- *.woff2*### Manufacturing
- Numerical Control File *(Manufacturing.Control.Numeric)*
- *.gcode*
- *.mpf*
- *.mpt*
- *.nc*### Misc
- Data File *(dat)*
- *.dat*### Programming Languages
- Node.js ES Module *(Language.Javascript.Node.ESModule)*
- *.mjs*
- Javascript Object *(Language.Javascript.Object)*
- *.json*
- *.jsonc*
- Javascript File *(Language.javascript)*
- *.js*
- PHP7 File *(Language.PHP7)*
- *.php*
- *.ph7*
- Skrypt File *(Language.Skrypt)*
- *.sk*
- Cascading Style Sheet *(Language.Web.Style)*
- *.css*### Text Documents
- Code Snippets *(Document.CodeSnippets)*
- *.code-snippets*
- Yet Another Markup File *(Document.Configuration.Markup)*
- *.yml*
- Markdown File *(Document.Markdown)*
- *.md*
- Todo list *(Document.Todo)*
- *.todo*
- Configuration Settings *(inifile)*
- *.cfg*
- *.conf*
- *.config*
- *.ini*
- *.properties*
- XML File *(xmlfile)*
- *.xml*
- *.classpath*### Valve / Source engine
- Data Model eXchange *(Model.DataModelExchange)*
- *.dmx*
- DMX Particle *(Particle.DataModelExchange)*
- *.pcf*
- Valve AI NavMesh *(AI.Valve.SourceEngine.NavMesh)*
- *.nav*
- Valve AI Nodegraph *(AI.Valve.SourceEngine.NodeGraph)*
- *.ain*
- Valve Animation *(Animation.Valve.SourceEngine)*
- *.ani*
- Valve Choreography Data *(Choreography.Valve.SourceEngine)*
- *.vcd*
- Valve Compiled Map *(Map.Valve.SourceEngine.Compiled)*
- *.bsp*
- Valve Encrypted Script *(Script.Valve.SourceEngine.Encrypted)*
- *.ice*
- Valve Face Expression *(Animation.Valve.SourceEngine.Face)*
- *.vfe*
- Valve Flex Animation *(Animation.Valve.SourceEngine.Flex)*
- *.vta*
- Valve GoldSrc Map *(Map.Valve.GoldSrc)*
- *.map*
- Valve GoldSrc Rich Map *(Map.Valve.GoldSrc.Rich)*
- *.rmf*
- Valve Grid Cache Archive *(Package.Valve.SourceEngine.GridCache)*
- *.gcf*
- Valve Hammer Reference *(Map.Valve.SourceEngine.Reference)*
- *.fgd*
- Valve Map Lump *(Map.Valve.SourceEngine.Lump)*
- *.lmp*
- Valve Map Source *(Map.Valve.SourceEngine.Source)*
- *.vmf*
- Valve Material *(Material.Valve.SourceEngine)*
- *.vmt*
- Valve Mesh Strip *(Model.Valve.SourceEngine.Mesh)*
- *.vtx*
- Valve Model *(Model.Valve.SourceEngine)*
- *.mdl*
- Valve Model Collision *(Model.Valve.SourceEngine.Collision)*
- *.phy*
- Valve Model Vertex *(Model.Valve.SourceEngine.Vertex)*
- *.vvd*
- Valve No Cache Archive *(Package.Valve.SourceEngine.NoCache)*
- *.ncf*
- Valve Pak Archive *(Package.Valve.SourceEngine)*
- *.vpk*
- Valve Portal 2 Map *(Map.Valve.Portal2)*
- *.p2c*
- Valve Resource List *(ResourceList.Valve.SourceEngine)*
- *.res*
- Valve Source Demo *(Demo.Valve.SourceEngine)*
- *.dem*
- Valve Stripping Information *(Model.Valve.SourceEngine.Stripped)*
- *.vsi*
- Valve Texture *(Texture.Valve.SourceEngine)*
- *.vmt*
- Valve Xbox360 Audio *(Audio.Valve.SourceEngine.Xbox360)*
- *.xwv*