Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

Awesome Lists | Featured Topics | Projects

https://github.com/Xetera/ghost-cursor

🖱️ Generate human-like mouse movements with puppeteer or on any 2D plane
https://github.com/Xetera/ghost-cursor

Last synced: about 2 months ago
JSON representation

🖱️ Generate human-like mouse movements with puppeteer or on any 2D plane

Awesome Lists containing this project

README

        

# Ghost Cursor

Generate realistic, human-like mouse movement data between coordinates or navigate between elements with puppeteer
like the definitely-not-robot you are.

> Oh yeah? Could a robot do _**this?**_

## Installation

```sh
yarn add ghost-cursor
```
or with npm
```sh
npm install ghost-cursor
```

## Usage
Generating movement data between 2 coordinates.

```js
import { path } from "ghost-cursor"

const from = { x: 100, y: 100 }
const to = { x: 600, y: 700 }

const route = path(from, to)

/**
* [
* { x: 100, y: 100 },
* { x: 108.75573501957051, y: 102.83608396351725 },
* { x: 117.54686481838543, y: 106.20019239793275 },
* { x: 126.3749821408895, y: 110.08364505509256 },
* { x: 135.24167973152743, y: 114.47776168684264 }
* ... and so on
* ]
*/
```

Generating movement data between 2 coordinates with timestamps.
```js
import { path } from "ghost-cursor"

const from = { x: 100, y: 100 }
const to = { x: 600, y: 700 }

const route = path(from, to, { useTimestamps: true })

/**
* [
* { x: 100, y: 100, timestamp: 1711850430643 },
* { x: 114.78071695023473, y: 97.52340709495319, timestamp: 1711850430697 },
* { x: 129.1362373468682, y: 96.60141853603243, timestamp: 1711850430749 },
* { x: 143.09468422606352, y: 97.18676354029148, timestamp: 1711850430799 },
* { x: 156.68418062398405, y: 99.23217132478408, timestamp: 1711850430848 },
* ... and so on
* ]
*/
```

Usage with puppeteer:

```js
import { createCursor } from "ghost-cursor"
import puppeteer from "puppeteer"

const run = async (url) => {
const selector = "#sign-up button"
const browser = await puppeteer.launch({ headless: false });
const page = await browser.newPage()
const cursor = createCursor(page)
await page.goto(url)
await page.waitForSelector(selector)
await cursor.click(selector)
// shorthand for
// await cursor.move(selector)
// await cursor.click()
}
```

### Puppeteer-specific behavior
* `cursor.move()` will automatically overshoot or slightly miss and re-adjust for elements that are too far away
from the cursor's starting point.
* When moving over objects, a random coordinate that's within the element will be selected instead of
hovering over the exact center of the element.
* The speed of the mouse will take the distance and the size of the element you're clicking on into account.


![ghost-cursor in action](https://cdn.discordapp.com/attachments/418699380833648644/664110683054538772/acc_gen.gif)

> Ghost cursor in action on a form

## Methods

#### `createCursor(page: puppeteer.Page, start?: Vector, performRandomMoves?: boolean, defaultOptions?: DefaultOptions): GhostCursor`

Creates the ghost cursor. Returns cursor action functions.

- **page:** Puppeteer `page`.
- **start (optional):** Cursor start position. Default is `{ x: 0, y: 0 }`.
- **performRandomMoves (optional):** Initially perform random movements. Default is `false`.
- **defaultOptions (optional):** Set custom default options for `click`, `move`, `moveTo`, and `randomMove` functions. Default values are described below.

#### `toggleRandomMove(random: boolean): void`

Toggles random mouse movements on or off.

#### `click(selector?: string | ElementHandle, options?: ClickOptions): Promise`

Simulates a mouse click at the specified selector or element.

- **selector (optional):** CSS selector or ElementHandle to identify the target element.
- **options (optional):** Additional options for clicking.
- `hesitate (number):` Delay before initiating the click action in milliseconds. Default is `0`.
- `waitForClick (number):` Delay between mousedown and mouseup in milliseconds. Default is `0`.
- `moveDelay (number):` Delay after moving the mouse in milliseconds. Default is `2000`. If `randomizeMoveDelay=true`, delay is randomized from 0 to `moveDelay`.
- `randomizeMoveDelay (boolean):` Randomize delay between actions from `0` to `moveDelay`. Default is `true`.

#### `move(selector: string | ElementHandle, options?: MoveOptions): Promise`

Moves the mouse to the specified selector or element.

- **selector:** CSS selector or ElementHandle to identify the target element.
- **options (optional):** Additional options for moving.
- `paddingPercentage (number):` Percentage of padding to be added inside the element. Default is `0` (may move to anywhere within the element). `100` will always move to center of element.
- `waitForSelector (number):` Time to wait for the selector to appear in milliseconds. Default is to not wait for selector.
- `moveDelay (number):` Delay after moving the mouse in milliseconds. Default is `0`. If `randomizeMoveDelay=true`, delay is randomized from 0 to `moveDelay`.
- `randomizeMoveDelay (boolean):` Randomize delay between actions from `0` to `moveDelay`. Default is `true`.
- `maxTries (number):` Maximum number of attempts to mouse-over the element. Default is `10`.
- `moveSpeed (number):` Speed of mouse movement. Default is random.
- `overshootThreshold (number):` Distance from current location to destination that triggers overshoot to occur. (Below this distance, no overshoot will occur). Default is `500`.

#### `moveTo(destination: Vector, options?: MoveToOptions): Promise`

Moves the mouse to the specified destination point.

- **destination:** An object with `x` and `y` coordinates representing the target position. For example, `{ x: 500, y: 300 }`.
- **options (optional):** Additional options for moving.
- `moveSpeed (number):` Speed of mouse movement. Default is random.
- `moveDelay (number):` Delay after moving the mouse in milliseconds. Default is `0`. If `randomizeMoveDelay=true`, delay is randomized from 0 to `moveDelay`.
- `randomizeMoveDelay (boolean):` Randomize delay between actions from `0` to `moveDelay`. Default is `true`.

#### `getLocation(): Vector`

Get current location of the cursor.

### Other Utility Methods

#### `installMouseHelper(page: Page): Promise`

Installs a mouse helper on the page. Makes pointer visible. Use for debugging only.

#### `getRandomPagePoint(page: Page): Promise`

Gets a random point on the browser window.

#### `path(point: Vector, target: Vector, options?: number | PathOptions): Vector[] | TimedVector[]`

Generates a set of points for mouse movement between two coordinates.

- **point:** Starting point of the movement.
- **target:** Ending point of the movement.
- **options (optional):** Additional options for generating the path. Can also be a number which will set `spreadOverride`.
- `spreadOverride (number):` Override the spread of the generated path.
- `moveSpeed (number):` Speed of mouse movement. Default is random.
- `useTimestamps (boolean):` Generate timestamps for each point based on the trapezoidal rule.

## How does it work

Bezier curves do almost all the work here. They let us create an infinite amount of curves between any 2 points we want
and they look quite human-like. (At least moreso than alternatives like perlin or simplex noise)

![](https://mamamoo.xetera.dev/😽🤵👲🧦👵.png)

The magic comes from being able to set multiple points for the curve to go through. This is done by picking
2 coordinates randomly in a limited area above and under the curve.

However, we don't want wonky looking cubic curves when using this method because nobody really moves their mouse
that way, so only one side of the line is picked when generating random points.


When calculating how fast the mouse should be moving we use Fitts's Law
to determine the amount of points we should be returning relative to the width of the element being clicked on and the distance
between the mouse and the object.

## To turn on logging, please set your DEBUG env variable like so:

- OSX: `DEBUG="ghost-cursor:*"`
- Linux: `DEBUG="ghost-cursor:*"`
- Windows CMD: `set DEBUG=ghost-cursor:*`
- Windows PowerShell: `$env:DEBUG = "ghost-cursor:*"`